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Using technology in Higher Education: an Activity Theory perspective
2 references·16 citing·43 second hop
Using technology in Higher Education: an Activity Theory perspective (2002)Using technology in Higher Education: an …Context and consciousness: Activity theory and human-computer interaction (1997)Context and consciousness: Ac…Mind in Society: The Development of Higher Psychological Processes (1978)Mind in Society: The Developm…Design and co‐configuration for hybrid learning: Theorising the practices of learning space design (2020)Design and co‐configuration f…What is Technology? (2016)What is Technology?Reverse teaching: Exploring student perceptions of “flip teaching” (2015)Reverse teaching: Exploring s…Designing for Educational Technology to Enhance the Experience of Learners in Distance Education: How Open Educational Resources, Learning Design and Moocs Are Influencing Learning (2015)Designing for Educational Tec…Exploring Students’ Perceptions about Learning in School: An Activity Theory Based Study (2013)Exploring Students’ Perceptio…Tool-mediated authentic learning in an educational technology course: a designed-based innovation (2012)Tool-mediated authentic learn…Evaluating user experience of adaptive digital educational games with Activity Theory (2012)Evaluating user experience of…A review of empirical research on blended learning in teacher education programs (2012)A review of empirical researc…Learning to play games or playing games to learn? A health education case study with Soweto teenagers (2010)Learning to play games or pla…Exploration of an e-learning model to foster critical thinking on basic science concepts during work placements (2009)Exploration of an e-learning …Using Video to Record Summary Lectures to Aid Students' Revision (2007)Using Video to Record Summary…The effects of the classroom flip on the learning environment: a comparison of learning activity in a traditional classroom and a flip classroom that used an intelligent tutoring system (2007)The effects of the classroom …Co-reflection in online learning: Collaborative critical thinking as narrative (2006)Co-reflection in online learn…Evaluating Web-supported Learning Versus Lecture-based Teaching: Quantitative and Qualitative Perspectives (2005)Evaluating Web-supported Lear…Activity Theory and Higher Education: evaluating learning technologies (2005)Activity Theory and Higher Ed…Contemporary approaches to learning science: technologically-mediated practical work (2002)Contemporary approaches to le…Forms of intellectual and ethical development in the college years. 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(2011)Learning by Expanding (2014)Moving toward heutagogical learning: Illuminating undergraduate nursing students' experiences in a flipped classroom (2016)Comparison of Student Performance, Student Perception, and Teacher Satisfaction with Traditional versus Flipped Classroom Models (2017)Outline of a Theory of Practice (1977)Hybrid learning spaces––Design, data, didactics (2020)Teaching and Learning Modalities in Higher Education During the Pandemic: Responses to Coronavirus Disease 2019 From Spain (2021)Designing Synchronous Hybrid Learning Spaces: Challenges and Opportunities (2022)Basics of qualitative research : techniques and procedures for developing grounded theory (1998)Twelve tips for “flipping” the classroom (2014)The Effects of the Flipped Model of Instruction on Student Engagement and Performance in the Secondary Mathematics Classroom (2015)THE IMPLEMENTATION OF A FLIPPED CLASSROOM IN FOREIGN LANGUAGE TEACHING (2015)Reciprocal Teaching of Comprehension-Fostering and Comprehension-Monitoring Activities (1984)Qualitative Analysis for Social Scientists (1987)Expansive Learning at Work: Toward an activity theoretical reconceptualization (2001)
this work references cited by second hop

References

  • 1978Mind in Society: The Development of Higher Psychological Processes53,480 cited
  • 1997Context and consciousness: Activity theory and human-computer interaction512 cited

Cited by

  • 2007The effects of the classroom flip on the learning environment: a comparison of learning activity in a traditional classroom and a flip classroom that used an intelligent tutoring system320 cited
  • 2005Activity Theory and Higher Education: evaluating learning technologies176 cited
  • 2006Co-reflection in online learning: Collaborative critical thinking as narrative147 cited
  • 2012Evaluating user experience of adaptive digital educational games with Activity Theory145 cited
  • 2005Evaluating Web-supported Learning Versus Lecture-based Teaching: Quantitative and Qualitative Perspectives144 cited
  • 2020Design and co‐configuration for hybrid learning: Theorising the practices of learning space design127 cited
  • 2007Using Video to Record Summary Lectures to Aid Students' Revision90 cited
  • 2012A review of empirical research on blended learning in teacher education programs77 cited
  • 2002Contemporary approaches to learning science: technologically-mediated practical work76 cited
  • 2009Exploration of an e-learning model to foster critical thinking on basic science concepts during work placements69 cited
  • 2015Designing for Educational Technology to Enhance the Experience of Learners in Distance Education: How Open Educational Resources, Learning Design and Moocs Are Influencing Learning

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64 cited
  • 2015Reverse teaching: Exploring student perceptions of “flip teaching”64 cited
  • 2012Tool-mediated authentic learning in an educational technology course: a designed-based innovation62 cited
  • 2010Learning to play games or playing games to learn? A health education case study with Soweto teenagers38 cited
  • 2013Exploring Students’ Perceptions about Learning in School: An Activity Theory Based Study30 cited
  • 2016What is Technology?27 cited