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An Interval-based Constraint Satisfaction (IBCS) Method for Decentralized, Collaborative Multifunctional Design
15 references·5 citing·45 second hop
An Interval-based Constraint Satisfaction (IBCS) Method for Decentralized, Collaborative Multifunctional Design (2007)An Interval-based Constraint Satisfaction…American Economic Review (2019)American Economic ReviewA study of convergence in decentralized design processes (2005)A study of convergence in dec…Overcoming the 90% Syndrome: Iteration Management in Concurrent Development Projects (2003)Overcoming the 90% Syndrome: …Concurrent Engineering and Design Oscillations in Complex Engineering Projects (2003)Concurrent Engineering and De…Complex Concurrent Engineering and the Design Structure Matrix Method (2003)Complex Concurrent Engineerin…A Project Task Coordination Model for Team Organization in Concurrent Engineering (2002)A Project Task Coordination M…Decentralized Multi-Echelon Supply Chains: Incentives and Information (1999)Decentralized Multi-Echelon S…Metrics for Assessing Design Freedom and Information Certainty in the Early Stages of Design (1998)Metrics for Assessing Design …The Use of Knowledge in Society (1996)The Use of Knowledge in Socie…Principles From Toyota’s Set-Based Concurrent Engineering Process (1996)Principles From Toyota’s Set-…Modeling for Concurrent Design Using Game Theory Formulations (1996)Modeling for Concurrent Desig…Involving suppliers in product development in the United States and Japan: evidence for set-based concurrent engineering (1996)Involving suppliers in produc…The second Toyota paradox: How delaying decisions can make better cars faster (1995)The second Toyota paradox: Ho…Game theory: Analysis of conflict (1992)Game theory: Analysis of conf…Game theory: analysis of conflict (1992)Game theory: analysis of conf…Survey on set‐based design (SBD) quantitative methods (2021)Survey on set‐based design (S…Design Exploration of Reliably Manufacturable Materials and Structures With Applications to Negative Stiffness Metamaterials and Microstereolithography1 (2018)Design Exploration of Reliabl…Set-Based Thinking in the Engineering Design Community and Beyond (2014)Set-Based Thinking in the Eng…Improving Process Performance of Distributed Set-Based Design Systems by Controlling Wellbeing Indicators of Design Actors (2013)Improving Process Performance…Implications of Alternative Multilevel Design Methods for Design Process Management (2010)Implications of Alternative M…Non-Cooperative Games (1951)Non-cooperative games (1989)Collaborative, Decentralized Engineering Design at the Edge of Rationality (2008)The Impact of Process Architecture on Equilibrium Stability in Distributed Design (2011)Behavioral Experimentation and Game Theory in Engineering Systems Design (2015)Theory of games and economic behavior (2019)Product development performance: strategy, organization, and management in the world auto industry (1991)The machine that changed the world : the story of lean production (1991)Business Dynamics: Systems Thinking and Modeling for a Complex World (2000)Product development resource allocation with foresight (2003)The Liar's Club: Concealing Rework in Concurrent Development (2003)Tipping point failure and robustness in single development projects (2006)A model-based method for organizing tasks in product development (1994)Applying the design structure matrix to system decomposition and integration problems: a review and new directions (2001)An information theoretic method for developing modular architectures using genetic algorithms (2007)Design Structure Matrix Extensions and Innovations: A Survey and New Opportunities (2015)Perspectives on iteration in design and development (2016)Dynamics Of Complex Systems (2019)Organization and Environment: Managing Differentiation and Integration. 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References

  • 2019American Economic Review10,902 cited
  • 1996The Use of Knowledge in Society6,434 cited
  • 1992Game theory: analysis of conflict3,325 cited
  • 1995The second Toyota paradox: How delaying decisions can make better cars faster638 cited
  • 1999Decentralized Multi-Echelon Supply Chains: Incentives and Information475 cited
  • 1992Game theory: Analysis of conflict342 cited
  • 2003Complex Concurrent Engineering and the Design Structure Matrix Method340 cited
  • 1996Involving suppliers in product development in the United States and Japan: evidence for set-based concurrent engineering209 cited
  • 2003Overcoming the 90% Syndrome: Iteration Management in Concurrent Development Projects134 cited
  • 2005A study of convergence in decentralized design processes65 cited
  • 1998Metrics for Assessing Design Freedom and Information Certainty in the Early Stages of Design61 cited
  • 1996Principles From Toyota’s Set-Based Concurrent Engineering Process54 cited
  • 2003Concurrent Engineering and Design Oscillations in Complex Engineering Projects45 cited
  • 1996Modeling for Concurrent Design Using Game Theory Formulations39 cited
  • 2002A Project Task Coordination Model for Team Organization in Concurrent Engineering

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32 cited

Cited by

  • 2018Design Exploration of Reliably Manufacturable Materials and Structures With Applications to Negative Stiffness Metamaterials and Microstereolithography129 cited
  • 2021Survey on set‐based design (SBD) quantitative methods19 cited
  • 2014Set-Based Thinking in the Engineering Design Community and Beyond15 cited
  • 2013Improving Process Performance of Distributed Set-Based Design Systems by Controlling Wellbeing Indicators of Design Actors12 cited
  • 2010Implications of Alternative Multilevel Design Methods for Design Process Management9 cited