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Divisions of Labor in School and in the Workplace: Comparing Computer and Paper-Supported Activities Across Settings
16 references·16 citing·30 second hopsampled
Divisions of Labor in School and in the Workplace: Comparing Computer and Paper-Supported Activities Across Settings (2000)Divisions of Labor in School and in the W…Gender Play: Girls and Boys in School. (1995)Gender Play: Girls and Boys i…Classroom lessons: integrating cognitive theory and classroom practice (1995)Classroom lessons: integratin…Situated Learning: Legitimate Peripheral Participation. (1994)Situated Learning: Legitimate…Shaping Technology, Building Society: Studies in Sociotechnical Change. (1993)Shaping Technology, Building …Science as Practice and Culture (1992)Science as Practice and Cultu…Design Experiments: Theoretical and Methodological Challenges in Creating Complex Interventions in Classroom Settings (1992)Design Experiments: Theoretic…Situated Learning (1991)Situated LearningInstitutional Ecology, `Translations' and Boundary Objects: Amateurs and Professionals in Berkeley's Museum of Vertebrate Zoology, 1907-39 (1989)Institutional Ecology, `Trans…In The Age of the Smart Machine: The Future of Work and Power. (1989)In The Age of the Smart Machi…Beamtimes and Lifetimes (1988)Beamtimes and LifetimesTeachers and Machines: The Classroom Use of Technology since 1920 (1986)Teachers and Machines: The Cl…The Division of Labour in Society (1984)The Division of Labour in Soc…Outline of a Theory of Practice. (1980)Outline of a Theory of Practi…Outline of a Theory of Practice (1977)Outline of a Theory of Practi…Labor and Monopoly Capital: The Degradation of Work in the Twentieth Century. (1976)Labor and Monopoly Capital: T…The division of labor in society (1935)The division of labor in soci…Spatial language in families' conversational reflections about museum experiences (2023)Spatial language in families'…Community technology mapping: inscribing places when “everything is on the move” (2018)Community technology mapping:…Institutional Obstacles to Ethnographic Observation in Engineering Industry (2016)Institutional Obstacles to Et…Struggling for Legitimacy: Trajectories of Membership and Naturalization in the Sorting Out of Engineering Students (2015)Struggling for Legitimacy: Tr…Learning Theories and Education: Toward a Decade of Synergy (2015)Learning Theories and Educati…Enacting Conceptual Metaphor through Blending: Learning activities embodying the substance metaphor for energy (2015)Enacting Conceptual Metaphor …Analyzing Collaboration (2014)Analyzing CollaborationNegotiating energy dynamics through embodied action in a materially structured environment (2013)Negotiating energy dynamics t…Knowing the Stability of Model Rockets: A Study of Learning in Interest-Based Practices (2013)Knowing the Stability of Mode…The Tailored Practice of Hobbies and Its Implication for the Design of Interest-Driven Learning Environments (2012)The Tailored Practice of Hobb…A Comparison of Lecture-Based and Challenge-Based Learning in a Workplace Setting: Course Designs, Patterns of Interactivity, and Learning Outcomes (2011)A Comparison of Lecture-Based…In game, In room, In world: Reconnecting video game play to the rest of kids’ lives (2008)In game, In room, In world: R…Communication, Coordination, and Camaraderie in World of Warcraft (2008)Communication, Coordination, …Code talk: Student discourse and participation with networked handhelds (2006)Code talk: Student discourse …The Game, the Pieces, and the Players: Generative Resources From Two Instructional Portrayals of Experimentation (2005)The Game, the Pieces, and the…On the Theoretical Breadth of Design-Based Research in Education (2004)On the Theoretical Breadth of…The origins of intelligence in children. 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(2012)Communities of Practice and Social Learning Systems (2000)The Study of Boundaries in the Social Sciences (2002)The Practice Turn in Contemporary Theory (2005)Organizational Learning and Communities-of-Practice: Toward a Unified View of Working, Learning, and Innovation (1991)A Set of Principles for Conducting and Evaluating Interpretive Field Studies in Information Systems1 (1999)Precarious Work, Insecure Workers: Employment Relations in Transition (2009)Notes on the theory of the actor-network: Ordering, strategy, and heterogeneity (1992)Technology and Institutions: What Can Research on Information Technology and Research on Organizations Learn from Each Other?1 (2001)10 Sociomateriality: Challenging the Separation of Technology, Work and Organization (2008)Situated Cognition and the Culture of Learning (1989)What Video Games Have to Teach Us about Learning and Literacy (2004)Culture in Action: Symbols and Strategies (1986)Social Capital, Intellectual Capital, and the Organizational Advantage (1998)Expansive Learning at Work: Toward an activity theoretical reconceptualization (2001)What video games have to teach us about learning and literacy (2003)Learning Styles and Learning Spaces: Enhancing Experiential Learning in Higher Education (2005)Using Technology and Constituting Structures: A Practice Lens for Studying Technology in Organizations (2000)Five Misunderstandings About Case-Study Research (2004)
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References

  • 1994Situated Learning: Legitimate Peripheral Participation.39,454 cited
  • 1991Situated Learning33,773 cited
  • 1977Outline of a Theory of Practice27,539 cited
  • 1980Outline of a Theory of Practice.14,545 cited
  • 1989Institutional Ecology, `Translations' and Boundary Objects: Amateurs and Professionals in Berkeley's Museum of Vertebrate Zoology, 1907-3910,821 cited
  • 1935The division of labor in society5,156 cited
  • 1984The Division of Labour in Society4,010 cited
  • 1992Design Experiments: Theoretical and Methodological Challenges in Creating Complex Interventions in Classroom Settings3,999 cited
  • 1993Shaping Technology, Building Society: Studies in Sociotechnical Change.3,540 cited
  • 1989In The Age of the Smart Machine: The Future of Work and Power.3,254 cited
  • 1976Labor and Monopoly Capital: The Degradation of Work in the Twentieth Century.2,985 cited
  • 1992Science as Practice and Culture1,907 cited
  • 1986Teachers and Machines: The Classroom Use of Technology since 19201,696 cited
  • 1995Gender Play: Girls and Boys in School.1,637 cited
  • 1988Beamtimes and Lifetimes1,247 cited

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1995
Classroom lessons: integrating cognitive theory and classroom practice
1,175 cited

Cited by

  • 2004On the Theoretical Breadth of Design-Based Research in Education328 cited
  • 2015Learning Theories and Education: Toward a Decade of Synergy245 cited
  • 2008Communication, Coordination, and Camaraderie in World of Warcraft168 cited
  • 2008In game, In room, In world: Reconnecting video game play to the rest of kids’ lives168 cited
  • 2012The Tailored Practice of Hobbies and Its Implication for the Design of Interest-Driven Learning Environments165 cited
  • 2011A Comparison of Lecture-Based and Challenge-Based Learning in a Workplace Setting: Course Designs, Patterns of Interactivity, and Learning Outcomes85 cited
  • 2013Negotiating energy dynamics through embodied action in a materially structured environment68 cited
  • 2005The Game, the Pieces, and the Players: Generative Resources From Two Instructional Portrayals of Experimentation57 cited
  • 2015Enacting Conceptual Metaphor through Blending: Learning activities embodying the substance metaphor for energy54 cited
  • 2006Code talk: Student discourse and participation with networked handhelds53 cited
  • 2014Analyzing Collaboration36 cited
  • 2015Struggling for Legitimacy: Trajectories of Membership and Naturalization in the Sorting Out of Engineering Students29 cited
  • 2013Knowing the Stability of Model Rockets: A Study of Learning in Interest-Based Practices26 cited
  • 2018Community technology mapping: inscribing places when “everything is on the move”19 cited
  • 2016Institutional Obstacles to Ethnographic Observation in Engineering Industry11 cited
  • 2023Spatial language in families' conversational reflections about museum experiences9 cited