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Rethinking STEM Education: An Interdisciplinary STEAM Curriculum
7 references·16 citing·53 second hop
Rethinking STEM Education: An Interdisciplinary STEAM Curriculum (2013)Rethinking STEM Education: An Interdiscip…Rethinking Giftedness and Gifted Education (2011)Rethinking Giftedness and Gif…Artistic Representation: Promoting Student Creativity and Self-Reflection (2011)Artistic Representation: Prom…Encouraging Connections: Integrating Expressive Art and Drama Into Therapeutic Social Skills Training With Adolescents (2010)Encouraging Connections: Inte…Changing conceptions of educational creativity: a study of student teachers’ experience of musical creativity (2008)Changing conceptions of educa…Reframing creativity and technology: promoting pedagogic change in music education (2007)Reframing creativity and tech…The effectiveness of creativity training: A quantitative review (2004)The effectiveness of creativi…Assessing and Accessing Creativity: An Integrative Review of Theory, Research, and Development (1995)Assessing and Accessing Creat…Interacting with nature in and through boundary crossing learning: A case of bioart-making (2023)Interacting with nature in an…The effects of art design courses in higher vocational colleges based on C-STEAM (2022)The effects of art design cou…The Effect of STEAM Applications on Lesson Outcomes and Attitudes in Secondary School Visual Arts Lesson (2022)The Effect of STEAM Applicati…A case study of the Ancientbiotics collaboration (2022)A case study of the Ancientbi…Promoting Game Jams and Hackathons as more Women-Inclusive Environments for Informal Learning (2021)Promoting Game Jams and Hacka…Disciplinary literacies in STEM: what do undergraduates read, how do they read it, and can we teach scientific reading more effectively? (2021)Disciplinary literacies in ST…Adaptations of music education in primary and secondary school due to COVID-19: the experience in Spain (2021)Adaptations of music educatio…Understanding K-12 STEM Education: a Framework for Developing STEM Literacy (2020)Understanding K-12 STEM Educa…Sustainability in science, technology, engineering and mathematics (STEM) programs: Authentic engagement through a community-based approach (2020)Sustainability in science, te…STEAM Learning in Early Childhood Education: A Literature Review (2020)STEAM Learning in Early Child…A Framework for Epistemological Discussion on Integrated STEM Education (2020)A Framework for Epistemologic…Overcoming Gender Bias in STEM: The Effect of Adding the Arts (STEAM) (2019)Overcoming Gender Bias in STE…STEAM: Using the Arts to Train Well-Rounded and Creative Scientists (2018)STEAM: Using the Arts to Trai…Promoting college student’s learning motivation and creativity through a STEM interdisciplinary PBL human-computer interaction system design and development course (2018)Promoting college student’s l…PARTNERING SCIENCE AND ART: PRE-SERVICE TEACHERS’ EXPERIENCES FOR USE IN PRE-COLLEGIATE CLASSROOMS (2017)PARTNERING SCIENCE AND ART: P…From STEM to STEAM: Students’ Beliefs About the Use of Their Creativity (2016)From STEM to STEAM: Students’…The art of thought (1926)Creativity. 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(1979)Metaphors We Live By (2003)Climate for Creativity: A Quantitative Review (2007)Classroom contexts for creativity (2014)Creativity, Critical Thinking, Communication, and Collaboration: Assessment, Certification, and Promotion of 21st Century Skills for the Future of Work and Education (2023)Self-efficacy: the exercise of control (1997)Self-Efficacy: The Exercise of Control (1999)The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior (2000)Talent — Innate or acquired? Theoretical considerations and their implications for talent management (2013)An Operational Definition of Twice-Exceptional Learners (2014)Gifted Students (2018)Surrounded by science : learning science in informal environments (2010)Full STEAM Ahead: The Benefits of Integrating the Arts Into STEM (2013)The effect of STEAM education with tales on problem solving and creativity skills (2022)A Place for Art and Design Education in the STEM Conversation (2012)Drawing-to-Learn: A Framework for Using Drawings to Promote Model-Based Reasoning in Biology (2015)Do Science, Technology, Engineering and Mathematics (STEM) Experimentation Outreach Programs Affect Attitudes towards Mathematics and Science? A Quasi-Experiment in Primary Education (2020)Defining STEAM Approaches for Higher Education (2021)The culture of disciplines: Reconceptualising multi‐subject curricula (2021)Toward a Conceptual Framework for Mixed-Method Evaluation Designs (1989)Integrating quantitative and qualitative research: how is it done? (2006)A cultural perspective to project-based learning and the cultivation of innovative thinking (2020)Causality between Technological Innovation and Economic Growth: Evidence from the Economies of Developing Countries (2022)Promoting student creativity and entrepreneurship through real-world problem-based maker education (2022)Scoping studies: towards a methodological framework (2005)A scoping review of scoping reviews: advancing the approach and enhancing the consistency (2014)Systematic review or scoping review? Guidance for authors when choosing between a systematic or scoping review approach (2018)Indonesian Science, Mathematics, and Engineering Preservice Teachers’ Experiences in STEM-TPACK Design-Based Learning (2020)A Theoretical Framework for Integrated STEM Education (2021)Equity-Oriented Conceptual Framework for K-12 STEM literacy (2021)Science in action : how to follow scientists and engineers through society (1987)Science in Action: How to Follow Scientists and Engineers through Society (1988)Handbook of research on mathematics teaching and learning (1992)Engineering practices as a framework for STEM education: a proposal based on epistemic nuances (2021)Beyond content and curriculum in elementary classrooms: conceptualizing the cultivation of integrated STEM teacher identity (2022)A customer‐oriented new service development process (2002)STEAM in practice and research: An integrative literature review (2018)What are we talking about when we talk about STEM education? A review of literature (2019)Exploring Early Childhood Teachers’ Beliefs About STEAM Education in Saudi Arabia (2022)Integrating arts with STEM and leading with STEAM to increase science learning with equity for emerging bilingual learners in the United States (2022)A Systematic Review of STEAM Education’s Role in Nurturing Digital Competencies for Sustainable Innovations (2024)
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References

  • 2011Rethinking Giftedness and Gifted Education1,265 cited
  • 2004The effectiveness of creativity training: A quantitative review1,129 cited
  • 1995Assessing and Accessing Creativity: An Integrative Review of Theory, Research, and Development296 cited
  • 2007Reframing creativity and technology: promoting pedagogic change in music education127 cited
  • 2008Changing conceptions of educational creativity: a study of student teachers’ experience of musical creativity43 cited
  • 2011Artistic Representation: Promoting Student Creativity and Self-Reflection22 cited
  • 2010Encouraging Connections: Integrating Expressive Art and Drama Into Therapeutic Social Skills Training With Adolescents12 cited

Cited by

  • 2018Promoting college student’s learning motivation and creativity through a STEM interdisciplinary PBL human-computer interaction system design and development course218 cited
  • 2020Understanding K-12 STEM Education: a Framework for Developing STEM Literacy181 cited
  • 2020STEAM Learning in Early Childhood Education: A Literature Review132 cited
  • 2020A Framework for Epistemological Discussion on Integrated STEM Education129 cited
  • 2018STEAM: Using the Arts to Train Well-Rounded and Creative Scientists112 cited
  • 2016From STEM to STEAM: Students’ Beliefs About the Use of Their Creativity74 cited
  • 2020

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Sustainability in science, technology, engineering and mathematics (STEM) programs: Authentic engagement through a community-based approach
72 cited
  • 2021Adaptations of music education in primary and secondary school due to COVID-19: the experience in Spain71 cited
  • 2021Disciplinary literacies in STEM: what do undergraduates read, how do they read it, and can we teach scientific reading more effectively?42 cited
  • 2019Overcoming Gender Bias in STEM: The Effect of Adding the Arts (STEAM)26 cited
  • 2021Promoting Game Jams and Hackathons as more Women-Inclusive Environments for Informal Learning22 cited
  • 2022The effects of art design courses in higher vocational colleges based on C-STEAM12 cited
  • 2022A case study of the Ancientbiotics collaboration10 cited
  • 2023Interacting with nature in and through boundary crossing learning: A case of bioart-making9 cited
  • 2022The Effect of STEAM Applications on Lesson Outcomes and Attitudes in Secondary School Visual Arts Lesson8 cited
  • 2017PARTNERING SCIENCE AND ART: PRE-SERVICE TEACHERS’ EXPERIENCES FOR USE IN PRE-COLLEGIATE CLASSROOMS8 cited