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A walk on the WILD side
10 references·16 citing·43 second hop
A walk on the WILD side (2002)A walk on the WILD sideCscl (2012)CsclThe Concept of Mind (2006)The Concept of MindTowards a Systematic Study of Representational Guidance for Collaborative Learning Discourse. (2001)Towards a Systematic Study of…Participatory Simulations: Building Collaborative Understanding Through Immersive Dynamic Modeling (2000)Participatory Simulations: Bu…Typological and topological meaning in diagnostic discourse (1999)Typological and topological m…Context and consciousness: activity theory and human-computer interaction (1996)Context and consciousness: ac…Classtalk: A classroom communication system for active learning (1996)Classtalk: A classroom commun…Seeing What We Build Together: Distributed Multimedia Learning Environments for Transformative Communications (1994)Seeing What We Build Together…Computer Support for Knowledge-Building Communities (1994)Computer Support for Knowledg…Handbook of research on mathematics teaching and learning (1992)Handbook of research on mathe…FLINN (2014)FLINNDesigning the Situation for Pervasive Knowledge Building: Future School Experiences (2014)Designing the Situation for P…Ubiquitous games for learning (UbiqGames): Weatherlings, a worked example (2011)Ubiquitous games for learning…Discovering the campus together: A mobile and computer-based learning experience (2011)Discovering the campus togeth…From handheld collaborative tool to effective classroom module: Embedding CSCL in a broader design framework (2010)From handheld collaborative t…Priorities in K-12 Distance Education: A Delphi Study Examining Multiple Perspectives on Policy, Practice, and Research (2009)Priorities in K-12 Distance E…Mobile Technology for Children: Designing for Interaction and Learning (2009)Mobile Technology for Childre…Using handhelds in a Jigsaw cooperative learning environment (2006)Using handhelds in a Jigsaw c…Personalised Learning? New Insights into Fostering Learning Capacity (2006)Personalised Learning? New In…Code talk: Student discourse and participation with networked handhelds (2006)Code talk: Student discourse …Designing collaborative learning systems (2005)Designing collaborative learn…Computer-Supported Collaborative Learning in Higher Education (2005)Computer-Supported Collaborat…Developing a Research Agenda for Ubiquitous Computing in Schools (2004)Developing a Research Agenda …Argumentation, Computer Support, and the Educational Context of Confronting Cognitions (2003)Argumentation, Computer Suppo…No Magic Bullet: 3D Video Games in Education (2002)No Magic Bullet: 3D Video Gam…Contemporary approaches to learning science: technologically-mediated practical work (2002)Contemporary approaches to le…Actual Minds, Possible Worlds (1986)Communities of Practice (1998)Communities of practice learning, meaning, and identity (1999)Exploring young students' collaborative argumentation within a socioscientific issue (2013)The Effect of Argumentative Task Goal on the Quality of Argumentative Discourse (2013)Collaborative learning for virtual higher education (2020)Cooperative Learning: Theory, Research and Practice (1983)Grounding in communication. 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this work references cited by second hop

References

  • 2006The Concept of Mind6,809 cited
  • 1992Handbook of research on mathematics teaching and learning6,121 cited
  • 1996Context and consciousness: activity theory and human-computer interaction2,501 cited
  • 1994Computer Support for Knowledge-Building Communities2,164 cited
  • 2012Cscl783 cited
  • 1996Classtalk: A classroom communication system for active learning486 cited
  • 1994Seeing What We Build Together: Distributed Multimedia Learning Environments for Transformative Communications413 cited
  • 2000Participatory Simulations: Building Collaborative Understanding Through Immersive Dynamic Modeling345 cited
  • 2001Towards a Systematic Study of Representational Guidance for Collaborative Learning Discourse.194 cited
  • 1999Typological and topological meaning in diagnostic discourse78 cited

Cited by

  • 2003Argumentation, Computer Support, and the Educational Context of Confronting Cognitions168 cited
  • 2005Computer-Supported Collaborative Learning in Higher Education122 cited
  • 2009Mobile Technology for Children: Designing for Interaction and Learning96 cited
  • 2006Using handhelds in a Jigsaw cooperative learning environment92 cited
  • 2009Priorities in K-12 Distance Education: A Delphi Study Examining Multiple Perspectives on Policy, Practice, and Research

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87 cited
  • 2010From handheld collaborative tool to effective classroom module: Embedding CSCL in a broader design framework84 cited
  • 2011Ubiquitous games for learning (UbiqGames): Weatherlings, a worked example81 cited
  • 2002Contemporary approaches to learning science: technologically-mediated practical work76 cited
  • 2005Designing collaborative learning systems74 cited
  • 2002No Magic Bullet: 3D Video Games in Education69 cited
  • 2011Discovering the campus together: A mobile and computer-based learning experience64 cited
  • 2004Developing a Research Agenda for Ubiquitous Computing in Schools60 cited
  • 2006Code talk: Student discourse and participation with networked handhelds53 cited
  • 2006Personalised Learning? New Insights into Fostering Learning Capacity41 cited
  • 2014FLINN9 cited
  • 2014Designing the Situation for Pervasive Knowledge Building: Future School Experiences6 cited