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The Impact of Interaction Factors of Digital Contents on Flow and Use Intention
12 references·0 citing·43 second hopsampled
The Impact of Interaction Factors of Digital Contents on Flow and Use Intention (2011)The Impact of Interaction Factors of Digi…Developing the Digital Content Industry in Taiwan (2008)Developing the Digital Conten…Consumer adoption of mobile TV: Examining psychological flow and media content (2008)Consumer adoption of mobile T…Interactivity and vividness effects on social presence and involvement with a web-based advertisement (2003)Interactivity and vividness e…Factors influencing the usage of websites: the case of a generic portal in The Netherlands (2003)Factors influencing the usage…What is Interactivity and is it Always Such a Good Thing? Implications of Definition, Person, and Situation for the Influence of Interactivity on Advertising Effectiveness (2002)What is Interactivity and is …Measures of Perceived Interactivity: An Exploration of the Role of Direction of Communication, User Control, and Time in Shaping Perceptions of Interactivity (2002)Measures of Perceived Interac…Extending the TAM for a World-Wide-Web context (2001)Extending the TAM for a World…Towards an understanding of the behavioural intention to use a web site (2000)Towards an understanding of t…Consumer trust in an Internet store (2000)Consumer trust in an Internet…Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations (1996)Marketing in Hypermedia Compu…Task Characteristics and the Experience of Optimal Flow in Human—Computer Interaction (1994)Task Characteristics and the …Interaction Processes and Student Outcomes in Cooperative Learning Groups (1993)Interaction Processes and Stu…Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)Understanding Attitudes and Predicting Social Behavior (1980)The theory of planned behavior (1991)Consumer Acceptance of Electronic Commerce: Integrating Trust and Risk with the Technology Acceptance Model (2003)Trust and TAM in Online Shopping: An Integrated Model1 (2003)A trust-based consumer decision-making model in electronic commerce: The role of trust, perceived risk, and their antecedents (2007)A Paradigm for Developing Better Measures of Marketing Constructs (1979)An Updated Paradigm for Scale Development Incorporating Unidimensionality and Its Assessment (1988)Scale Development : Theory and Applications (1991)INTERNET USES AND GRATIFICATIONS: A Structural Equation Model of Interactive Advertising (2005)Fostering Consumer–Brand Relationships in Social Media Environments: The Role of Parasocial Interaction (2014)Investigating the impact of social media advertising features on customer purchase intention (2018)Coefficient Alpha and the Internal Structure of Tests (1951)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)Inexperience and experience with online stores: the importance of TAM and trust (2003)Integrating perceived playfulness into expectation-confirmation model for web portal context (2004)An empirical investigation of mobile banking adoption: The effect of innovation attributes and knowledge-based trust (2010)The Psychology of Attitudes (1997)Self-Efficacy: An Essential Motive to Learn (2000)Determinants of Perceived Web Site Interactivity (2008)Organizational Information Requirements, Media Richness and Structural Design (1986)Comparative fit indexes in structural models. (1990)Interactivity in Brand Web Sites: Cognitive, Affective, and Behavioral Responses Explained by Consumers’ Online Flow Experience (2012)Factors influencing popularity of branded content in Facebook fan pages (2014)The dynamic effect of interactivity on customer engagement behavior through tie strength: Evidence from live streaming commerce platforms (2020)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Flow: the psychology of optimal experience (1990)The effect of flow experience on mobile SNS users' loyalty (2010)Reliability Generalization of Perceived Ease of Use, Perceived Usefulness, and Behavioral Intentions1 (2014)The addiction behavior of short-form video app TikTok: The information quality and system quality perspective (2022)Intrinsic Motivation and Self-Determination in Human Behavior (1985)User Acceptance of Hedonic Information Systems1 (2004)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Internet Users' Information Privacy Concerns (IUIPC): The Construct, the Scale, and a Causal Model (2004)Consumer engagement in a virtual brand community: An exploratory analysis (2011)Consumer Brand Engagement in Social Media: Conceptualization, Scale Development and Validation (2014)Self-efficacy mechanism in human agency. (1982)Intrinsic Motivation and Self-Determination in Human Behavior (1988)The Varieties of Self-Transcendent Experience (2017)Understanding online purchase intentions: contributions from technology and trust perspectives (2003)An Extended Privacy Calculus Model for E-Commerce Transactions (2006)Understanding consumer acceptance of mobile payment services: An empirical analysis (2009)
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References

  • 1996Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations5,628 cited
  • 2001Extending the TAM for a World-Wide-Web context3,801 cited
  • 2000Consumer trust in an Internet store2,548 cited
  • 2003Factors influencing the usage of websites: the case of a generic portal in The Netherlands1,425 cited
  • 2002What is Interactivity and is it Always Such a Good Thing? Implications of Definition, Person, and Situation for the Influence of Interactivity on Advertising Effectiveness1,138 cited
  • 2002Measures of Perceived Interactivity: An Exploration of the Role of Direction of Communication, User Control, and Time in Shaping Perceptions of Interactivity1,086 cited
  • 1994Task Characteristics and the Experience of Optimal Flow in Human—Computer Interaction1,006 cited
  • 2000Towards an understanding of the behavioural intention to use a web site927 cited
  • 2003Interactivity and vividness effects on social presence and involvement with a web-based advertisement653 cited
  • 2008Consumer adoption of mobile TV: Examining psychological flow and media content308 cited
  • 1993Interaction Processes and Student Outcomes in Cooperative Learning Groups138 cited
  • 2008Developing the Digital Content Industry in Taiwan28 cited

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