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Bridging virtual and real worlds: enhancing outlying clustered value creations
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References

  • 1984Case Study Research: Design and Methods82,022 cited
  • 1991Case Study Research: Design and Methods39,631 cited
  • 1994Yin, Robert K., Case Study Research: Design and Methods, 2nd ed. Newbury Park, CA: Sage, 1994.2,155 cited
  • 2018MIS Quarterly Executive1,989 cited
  • 2005Blue ocean strategy : how to create uncontested market space and make the competition irrelevant1,442 cited
  • 1982Problems of the Development of the Mind1,388 cited
  • 2025A Glance on Changing Workplace Dynamics Post Covid-19 in India: A Review of Psychological Employee Withdrawal Behavior1,243 cited
  • 2006Blue Ocean Strategy: How to Create Uncontested Market Space and Make the Competition Irrelevant1,034 cited
  • 2010Mind and Society663 cited
  • 2018Competitive Advantage310 cited
  • 1970A Typology of Virtual Worlds: Historical Overview and Future Directions116 cited
  • 2003An activity-based model of collective knowledge20 cited
  • 1994Michael Hammer, James Champy, Le reengineering : réinventer l'entreprise pour une amélioration spectaculaire de ses performances, Paris, Dunod, 199316 cited
  • 2008Adoption of 3-D Virtual Worlds for Education11 cited

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