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Musex: A system for supporting children's collaborative learning in a museum with PDAs
1 references·16 citing·51 second hop
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References

  • 2002Revisiting the visit:197 cited

Cited by

  • 2010The study on integrating WebQuest with mobile learning for environmental education194 cited
  • 2020A Review of Mobile Location-based Games for Learning across Physical and Virtual Spaces158 cited
  • 2010Mobile guide system using problem‐solving strategy for museum learning: a sequential learning behavioural pattern analysis87 cited
  • 2010From handheld collaborative tool to effective classroom module: Embedding CSCL in a broader design framework84 cited
  • 2009Designing an electronic guidebook for learning engagement in a museum of history80 cited
  • 2014Group-based mobile learning: Do group size and sharing mobile devices matter?69 cited
  • 2016Group Formation in Mobile Computer Supported Collaborative Learning Contexts: A Systematic Literature Review59 cited
  • 2009"Playing with" museum exhibits55 cited
  • 2014Interpreting data from within48 cited
  • 2017The value of learning talk: applying a novel dialogue scoring method to inform interaction design in an open-ended, embodied museum exhibit48 cited
  • 2012Lessons from learner experiences in a field-based inquiry in geography using mobile devices47 cited
  • 2006Knowledge‐based mobile learning framework for museums43 cited
  • 2008Effects of a Mobile Electronic Guidebook on Visitors' Attention and Visiting Behaviors

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42 cited
  • 2009Computer support for knowledge communication in science exhibitions: Novel perspectives from research on collaborative learning30 cited
  • 2020Discovering Leonardo with artificial intelligence and holograms: A user study30 cited
  • 2014Harnessing Technology for Promoting Undergraduate Art Education: A Novel Model that Streamlines Learning between Classroom, Museum, and Home28 cited