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Incentivizing high-quality user-generated content
4 references·9 citing·54 second hop
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this work references cited by second hop

References

  • 2005A survey of trust and reputation systems for online service provision3,330 cited
  • 2008Algorithmic Game Theory582 cited
  • 2005Using Social Psychology to Motivate Contributions to Online Communities501 cited
  • 2008Online Motivational Factors: Incentives for Participation and Contribution in Wikipedia143 cited

Cited by

  • 2017Understanding Voluntary Knowledge Provision and Content Contribution Through a Social-Media-Based Prediction Market: A Field Experiment135 cited
  • 2013Digitization and the Contract Labor Market: A Research Agenda119 cited
  • 2021Does Money Talk? The Impact of Monetary Incentives on User-Generated Content Contributions102 cited
  • 2016Adaptive Contract Design for Crowdsourcing Markets: Bandit Algorithms for Repeated Principal-Agent Problems75 cited
  • 2016Incentives, Gamification, and Game Theory: An Economic Approach to Badge Design65 cited
  • 2013Incentives, gamification, and game theory61 cited
  • 2013Efficient Crowdsourcing Contests41 cited
  • 2013Learning and incentives in user-generated content38 cited
  • 2011A game-theoretic analysis of rank-order mechanisms for user-generated content36 cited

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