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STUDYING AS FUN AND GAMES: EFFECTS ON COLLEGE STUDENTS' QUIZ PERFORMANCE
1 references·1 citing·9 second hop
STUDYING AS FUN AND GAMES: EFFECTS ON COLLEGE STUDENTS' QUIZ PERFORMANCE (2011)STUDYING AS FUN AND GAMES: EFFECTS ON COL…A BRIEF REVIEW OF CLASSROOM GROUP‐ORIENTED CONTINGENCIES (1975)A BRIEF REVIEW OF CLASSROOM G…Using Games to Creatively Enhance the Counselor Education Curriculum (2012)Using Games to Creatively Enh…EFFECTS OF TEACHER ATTENTION ON STUDY BEHAVIOR1 (1968)GOOD BEHAVIOR GAME: EFFECTS OF INDIVIDUAL CONTINGENCIES FOR GROUP CONSEQUENCES ON DISRUPTIVE BEHAVIOR IN A CLASSROOM 1 (1969)Principles of behavior modification (1969)Social Skills Training with Handicapped Children: A Review (1981)Research on Cooperative Learning and Achievement: What We Know, What We Need to Know (1996)The art and science of teaching: a comprehensive framework for effective instruction (2008)Taxonomy of Educational Objectives. Handbook I: Cognitive Domain (1966)Experiential Learning : Experience as the Source of Learning and Development (1983)The Taxonomy of Educational Objectives (2012)
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References

  • 1975A BRIEF REVIEW OF CLASSROOM GROUP‐ORIENTED CONTINGENCIES320 cited

Cited by

  • 2012Using Games to Creatively Enhance the Counselor Education Curriculum23 cited

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