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Jean Baudrillard and the Definitive Ambivalence of Gaming
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References

  • 1995Simulacra and Simulation6,889 cited
  • 1994Symbolic exchange and death1,156 cited
  • 2007The Ecstasy of Communication924 cited
  • 1997The Gulf War Did Not Take Place.672 cited
  • 2005The Intelligence of Evil or the Lucidity Pact261 cited
  • 2000The Vital Illusion250 cited
  • 1996The Perfect Crime233 cited
  • 2023The Gulf War Did Not Take Place221 cited
  • 1995The Transparency of Evil151 cited
  • 2006The Kids are Alright: How the Gamer Generation is Changing the Workplace122 cited
  • 1993Baudrillard Live: Selected Interviews106 cited
  • 1998Fragments: Cool Memories III, 1991-199538 cited
  • 1997Fragments: Cool Memories III, 1990-199516 cited

Cited by

  • 2023The Metaverse’s Thirtieth Anniversary: From a Science-Fictional Concept to the “Connect Wallet” Prompt8 cited

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