SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
End-User Learning through Application Play.
16 references·5 citing·36 second hop
End-User Learning through Application Play. (2000)End-User Learning through Application Pla…The Practice of Constructivism in Science Education (2012)The Practice of Constructivis…Individual characteristics associated with World Wide Web use (1997)Individual characteristics as…Production, Information Costs and Economic Organization (1996)Production, Information Costs…Information Acquisition and Mental Models: An Investigation into the Relationship Between Behaviour and Learning (1996)Information Acquisition and M…Using IT to Reengineer Business Education: An Exploratory Investigation of Collaborative Telelearning (1995)Using IT to Reengineer Busine…The Use of Information Technology to Enhance Management School Education: A Theoretical View (1995)The Use of Information Techno…Computer-Mediated Collaborative Learning: An Empirical Evaluation (1994)Computer-Mediated Collaborati…EMPLOYEE PROPENSITY TO WITHHOLD EFFORT: A CONCEPTUAL MODEL TO INTERSECT THREE AVENUES OF RESEARCH (1993)EMPLOYEE PROPENSITY TO WITHHO…Microcomputer Playfulness: Development of a Measure With Workplace Implications (1992)Microcomputer Playfulness: De…Extrinsic and Intrinsic Motivation to Use Computers in the Workplace 1 (1992)Extrinsic and Intrinsic Motiv…Connections: New ways of working in the networked organization (1992)Connections: New ways of work…Bounded Rationality and Organizational Learning (1991)Bounded Rationality and Organ…The Fifth Discipline (1990)The Fifth DisciplineThe adult learner: a neglected species. (1988)The adult learner: a neglecte…Task Visibility, Free Riding, and Shirking: Explaining the Effect of Structure and Technology on Employee Behavior (1984)Task Visibility, Free Riding,…Freedom to Learn (1971)Freedom to LearnUsing Deterrence to Mitigate Employee Internet Abuse (2012)Using Deterrence to Mitigate …Teaching undergraduate marketing students using ‘hot seating through puppetry’: an exploratory study (2012)Teaching undergraduate market…Altering user perceptions of applications: How system design can impact playfulness and anxiety (2011)Altering user perceptions of …Senge's many faces: problem or opportunity? (2007)Senge's many faces: problem o…Behavioral Factors Affecting Internet Abuse in the Workplace – An Empirical Investigation (2004)Behavioral Factors Affecting …A Dynamic Theory of Organizational Knowledge Creation (1994)Web-Based Virtual Learning Environments: A Research Framework and a Preliminary Assessment of Effectiveness in Basic it Skills Training1 (2001)Researching the community of inquiry framework: Review, issues, and future directions (2007)What drives a successful e-Learning? An empirical investigation of the critical factors influencing learner satisfaction (2007)Mind in Society: The Development of Higher Psychological Processes (1978)A Foundation for the Study of Group Decision Support Systems (1987)Review : Knowledge Management and Knowledge Management Systems: Conceptual Foundations And Research Issues1,2 (2001)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Research Report: The Evolving Relationship Between General and Specific Computer Self-Efficacy—An Empirical Assessment (2000)An Empirical Examination of Individual Traits as Antecedents to Computer Anxiety and Computer Self-Efficacy1 (2002)Visitors’ flow experience while browsing a Web site: its measurement, contributing factors and consequences (2003)Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)Understanding Information Technology Usage: A Test of Competing Models (1995)A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies (2000)User Acceptance of Information Technology: Toward A Unified View1 (2003)Equilibrium Unemployment as a Worker Discipline Device (1986)Property Rights and the Nature of the Firm (1990)Comparative Economic Organization: The Analysis of Discrete Structural Alternatives (1991)Internet paradox: A social technology that reduces social involvement and psychological well-being? (1998)Social Implications of the Internet (2001)Internet Paradox Revisited (2002)Effects of Problem-Based Learning: A Meta-Analysis From the Angle of Assessment (2005)Levels in reflection: core reflection as a means to enhance professional growth (2005)Teachers resilience: A necessary condition for effectiveness (2006)Toward a knowledge‐based theory of the firm (1996)Social Capital, Intellectual Capital, and the Organizational Advantage (1998)Clusters and knowledge: local buzz, global pipelines and the process of knowledge creation (2004)Focus Group Interview: An Underutilized Research Technique for Improving Theory and Practice in Health Education (1987)Andragogy and Self‐Directed Learning: Pillars of Adult Learning Theory (2001)Self-Directed Learning in Problem-Based Learning and its Relationships with Self-Regulated Learning (2008)Market Orientation and the Learning Organization (1995)Deliberate Learning and the Evolution of Dynamic Capabilities (2002)Toward a theory of spiritual leadership (2003)
this work references cited by second hop

References

  • 1996Production, Information Costs and Economic Organization9,565 cited
  • 1990The Fifth Discipline6,350 cited
  • 1992Extrinsic and Intrinsic Motivation to Use Computers in the Workplace 16,231 cited
  • 1991Bounded Rationality and Organizational Learning3,027 cited
  • 1988The adult learner: a neglected species.2,419 cited
  • 1971Freedom to Learn2,271 cited
  • 1992Connections: New ways of working in the networked organization1,759 cited
  • 1995The Use of Information Technology to Enhance Management School Education: A Theoretical View1,190 cited
  • 1994Computer-Mediated Collaborative Learning: An Empirical Evaluation1,148 cited
  • 1992Microcomputer Playfulness: Development of a Measure With Workplace Implications1,107 cited
  • 2012The Practice of Constructivism in Science Education798 cited
  • 1995Using IT to Reengineer Business Education: An Exploratory Investigation of Collaborative Telelearning473 cited
  • 1993EMPLOYEE PROPENSITY TO WITHHOLD EFFORT: A CONCEPTUAL MODEL TO INTERSECT THREE AVENUES OF RESEARCH428 cited
  • 1997Individual characteristics associated with World Wide Web use357 cited
  • 1984Task Visibility, Free Riding, and Shirking: Explaining the Effect of Structure and Technology on Employee Behavior

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

264 cited
  • 1996Information Acquisition and Mental Models: An Investigation into the Relationship Between Behaviour and Learning202 cited
  • Cited by

    • 2007Senge's many faces: problem or opportunity?60 cited
    • 2004Behavioral Factors Affecting Internet Abuse in the Workplace – An Empirical Investigation53 cited
    • 2012Using Deterrence to Mitigate Employee Internet Abuse15 cited
    • 2012Teaching undergraduate marketing students using ‘hot seating through puppetry’: an exploratory study9 cited
    • 2011Altering user perceptions of applications: How system design can impact playfulness and anxiety6 cited