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Enhancing digital entertainment through personalization: The evolving role of product placements
16 references·1 citing·49 second hop
Enhancing digital entertainment through personalization: The evolving role of product placements (2018)Enhancing digital entertainment through p…International Journal of Business and Social Science (2018)International Journal of Busi…When Does Retargeting Work? Information Specificity in Online Advertising (2013)When Does Retargeting Work? I…The Worth of Product Placement in Successful Films: An Event Study Analysis (2009)The Worth of Product Placemen…Testing the Value of Customization: When Do Customers Really Prefer Products Tailored to Their Preferences? (2009)Testing the Value of Customiz…When Product Placement Goes Wrong: The Effects of Program Liking and Placement Prominence (2008)When Product Placement Goes W…Putting one-to-one marketing to work: Personalization, customization, and choice (2008)Putting one-to-one marketing …Handbook of consumer psychology (2008)Handbook of consumer psycholo…Recall of Brand Placements in Computer/Video Games (2002)Recall of Brand Placements in…Investigating the Effectiveness of Product Placements in Television Shows: The Role of Modality and Plot Connection Congruence on Brand Memory and Attitude (2002)Investigating the Effectivene…Nontarget Markets and Viewer Distinctiveness: The Impact of Target Marketing on Advertising Attitudes (2000)Nontarget Markets and Viewer …Consumers' Use of Persuasion Knowledge: The Effects of Accessibility and Cognitive Capacity on Perceptions of an Influence Agent (2000)Consumers' Use of Persuasion …Product Placement in Movies: The Effect of Prominence and Mode on Audience Recall (1998)Product Placement in Movies: …Dimensions of Brand Personality (1997)Dimensions of Brand Personali…Viewers' Recognition of Brands Placed Within a Film (1996)Viewers' Recognition of Brand…The Persuasion Knowledge Model: How People Cope with Persuasion Attempts (1994)The Persuasion Knowledge Mode…Beyond Advertising and Publicity: Hybrid Messages and Public Policy Issues (1994)Beyond Advertising and Public…Towards a better understanding of practitioners’ ideas about product placement: an empirical analysis in the Italian context (2020)Towards a better understandin…Social Learning Theory. 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References

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  • 2002Recall of Brand Placements in Computer/Video Games436 cited
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330 cited
  • 1996Viewers' Recognition of Brands Placed Within a Film228 cited
  • 2009The Worth of Product Placement in Successful Films: An Event Study Analysis217 cited
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    • 2020Towards a better understanding of practitioners’ ideas about product placement: an empirical analysis in the Italian context10 cited