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Consumer Experiences, the Key to Survive in an Omni-channel Environment: Use of Virtual Technology
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Consumer Experiences, the Key to Survive in an Omni-channel Environment: Use of Virtual Technology (2018)Consumer Experiences, the Key to Survive …Sustainable fashion transition towards net-zero future: A review of digital and material innovations, policies and regulatory framework (2025)Sustainable fashion transitio…Opportunities and challenges of smart technology for small independent fashion retailers: a reflexive thematic analysis using the technology-organization-environment framework (2024)Opportunities and challenges …Metaverse Metamorphosis (2024)Metaverse MetamorphosisBeing real about teaching virtual: comparing academic and industry views on 3D/Virtual technology adoption (2024)Being real about teaching vir…Factors Affecting the Intention to Use Virtual Stores: Perspectives of Consumers in Saudi Arabia (2022)Factors Affecting the Intenti…Exploring disrupting scenarios in the fashion retail and communication paradigms (2022)Exploring disrupting scenario…Are Consumers Ready for Augmented Reality? Factors Influencing Online Footwear Purchasing Intentions Using AR Technology (2021)Are Consumers Ready for Augme…User Acceptance of Information Technology: Toward a Unified View (2003)User Acceptance of Information Technology: Toward A Unified View1 (2003)Consumer Acceptance and Use of Information Technology: Extending the Unified Theory of Acceptance and Use of Technology1 (2012)Assessing Consumers’ Acceptance of AR Wayfinding for Indoor Shopping Navigation in Singapore (2023)Breaking into the black box of consumers’ perceptions on metaverse commerce: An integrated model of UTAUT 2 and dual-factor theory (2024)The Experiential Aspects of Consumption: Consumer Fantasies, Feelings, and Fun (1982)Evolving to a New Dominant Logic for Marketing (2003)Understanding Customer Experience Throughout the Customer Journey (2016)Dematerializing fashion. Improving design-led sustainable and hybrid retail experiences via digital twins (2023)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Understanding Information Technology Usage: A Test of Competing Models (1995)The Long Interview (1988)Analysis and Interpretation of Qualitative Data in Consumer Research (1994)On Researching Lived Experience (2010)Metaverse through the prism of power and addiction: what will happen when the virtual world becomes more attractive than reality? (2022)Metaverse tourism for sustainable tourism development: Tourism Agenda 2030 (2022)Metaverse as a disruptive technology revolutionising tourism management and marketing (2023)Neuroeconomic Insights into Cognitive Biases and Managerial Decision-Making (2024)Neuromarketing and Financial Decision Making (2024)Diffusion of innovations. (2003)Using thematic analysis in psychology (2006)From hype to value: harnessing generative AI in fashion retailing from a technology-organization-environment perspective (2025)Software survey: VOSviewer, a computer program for bibliometric mapping (2009)bibliometrix : An R-tool for comprehensive science mapping analysis (2017)The PRISMA 2020 statement: an updated guideline for reporting systematic reviews (2021)
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  • 2024Metaverse Metamorphosis22 cited
  • 2022Factors Affecting the Intention to Use Virtual Stores: Perspectives of Consumers in Saudi Arabia15 cited
  • 2024Opportunities and challenges of smart technology for small independent fashion retailers: a reflexive thematic analysis using the technology-organization-environment framework14 cited
  • 2025Sustainable fashion transition towards net-zero future: A review of digital and material innovations, policies and regulatory framework8 cited
  • 2021Are Consumers Ready for Augmented Reality? Factors Influencing Online Footwear Purchasing Intentions Using AR Technology7 cited
  • 2022Exploring disrupting scenarios in the fashion retail and communication paradigms7 cited
  • 2024Being real about teaching virtual: comparing academic and industry views on 3D/Virtual technology adoption4 cited

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