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A Prediction Market-Based Gamified Approach to Enhance Knowledge Sharing in Organizations
15 references·1 citing·56 second hopsampled
A Prediction Market-Based Gamified Approach to Enhance Knowledge Sharing in Organizations (2019)A Prediction Market-Based Gamified Approa…Incentive design and gamification for knowledge management (2019)Incentive design and gamifica…Changing the game: a case for gamifying knowledge management (2017)Changing the game: a case for…Knowledge sharing behaviors of industrial salespeople (2013)Knowledge sharing behaviors o…Knowledge dilemmas within organizations: Resolutions from game theory (2013)Knowledge dilemmas within org…LOGARITHMIC MARKETS CORING RULES FOR MODULAR COMBINATORIAL INFORMATION AGGREGATION (2012)LOGARITHMIC MARKETS CORING RU…Effect of knowledge sharing visibility on incentive-based relationship in Electronic Knowledge Management Systems: An empirical investigation (2012)Effect of knowledge sharing v…From game design elements to gamefulness (2011)From game design elements to …Knowledge‐sharing reward dynamics in knowledge management systems: Game theory–based empirical validation (2010)Knowledge‐sharing reward dyna…Knowledge sharing in communities of practice: A game theoretic analysis (2010)Knowledge sharing in communit…Knowledge sharing: A review and directions for future research (2009)Knowledge sharing: A review a…Trust in management and knowledge sharing: The mediating effects of fear and knowledge documentation (2006)Trust in management and knowl…Prediction Markets (2004)Prediction MarketsKnowledge sharing: a game people play (2003)Knowledge sharing: a game peo…Combinatorial Information Market Design (2003)Combinatorial Information Mar…Markets as Information Gathering Tools (2000)Markets as Information Gather…Investigating the potential for using gamification to empower knowledge workers (2020)Investigating the potential f…Elicitation of Personal Probabilities and Expectations (1971)Agreeing to Disagree (1976)Market microstructure theory (1995)PREDICTION MARKETS: AN EXTENDED LITERATURE REVIEW (2012)I nvestigate D iscuss E stimate A ggregate for structured expert judgement (2016)A Marketplace for Data (2019)The Strength of Weak Ties (1973)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Situated Learning: Legitimate Peripheral Participation. 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(2003)Social Exchange Theory: An Interdisciplinary Review (2005)Analysis of the effects of ICTs in knowledge management and innovation: The case of Zara Group (2014)A model of online reading engagement: Linking engagement, navigation, and performance in digital reading (2015)Exploring the effect of transformational leadership on individual creativity in e-learning: a perspective of social exchange theory (2017)Information, trade and common knowledge (1982)A unified framework for dynamic pari-mutuel information market design (2009)Distilling the Wisdom of Crowds: Prediction Markets vs. Prediction Polls (2016)Intrinsic Motivation and Self-Determination in Human Behavior (1985)Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions (2000)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)Uncovering the dark side of gamification at work: Impacts on engagement and well-being (2020)Understanding the relationships among knowledge-oriented leadership, knowledge management capacity, innovation performance and organizational performance (2020)Digitally transforming the organization through knowledge management: a socio-technical system (STS) perspective (2024)Rational Expectations and the Aggregation of Diverse Information in Laboratory Security Markets (1988)Implied Binomial Trees (1994)The Limits of Arbitrage (1995)Repugnance as a Constraint on Markets (2007)The Power of Stars: Do Star Actors Drive the Success of Movies? (2007)The Promise of Prediction Markets (2008)
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References

  • 2011From game design elements to gamefulness8,391 cited
  • 2009Knowledge sharing: A review and directions for future research2,965 cited
  • 2004Prediction Markets886 cited
  • 2006Trust in management and knowledge sharing: The mediating effects of fear and knowledge documentation570 cited
  • 2003Combinatorial Information Market Design479 cited
  • 2012LOGARITHMIC MARKETS CORING RULES FOR MODULAR COMBINATORIAL INFORMATION AGGREGATION360 cited
  • 2019Incentive design and gamification for knowledge management217 cited
  • 2000Markets as Information Gathering Tools169 cited
  • 2003Knowledge sharing: a game people play123 cited
  • 2012Effect of knowledge sharing visibility on incentive-based relationship in Electronic Knowledge Management Systems: An empirical investigation89 cited
  • 2010Knowledge sharing in communities of practice: A game theoretic analysis65 cited
  • 2017Changing the game: a case for gamifying knowledge management56 cited
  • 2013Knowledge dilemmas within organizations: Resolutions from game theory43 cited
  • 2013Knowledge sharing behaviors of industrial salespeople35 cited
  • 2010Knowledge‐sharing reward dynamics in knowledge management systems: Game theory–based empirical validation

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  • 2020Investigating the potential for using gamification to empower knowledge workers43 cited