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Are applicants in favor of traditional or gamified assessment methods? Exploring applicant reactions towards a gamified selection method
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Are applicants in favor of traditional or gamified assessment methods? Exploring applicant reactions towards a gamified selection method (2020)Are applicants in favor of traditional or…The Gamification of Learning: a Meta-analysis (2019)The Gamification of Learning:…Gamification in Education: A Systematic Mapping Study (2015)Gamification in Education: A …Developing a Theory of Gamified Learning (2014)Developing a Theory of Gamifi…Gamification. using game-design elements in non-gaming contexts (2011)Gamification. using game-desi…Applicant Attraction to Organizations and Job Choice: A Meta-Analytic Review of the Correlates of Recruiting Outcomes. (2005)Applicant Attraction to Organ…Applicant Reactions to Selection Procedures: An Updated Model and Meta‐Analysis (2004)Applicant Reactions to Select…Measuring Attraction to Organizations (2003)Measuring Attraction to Organ…Applicants' perceptions of selection procedures and decisions: a critical review and agenda for the future (2000)Applicants' perceptions of se…PERSONALITY AS A MODERATOR IN THE RELATIONSHIP BETWEEN FAIRNESS AND RETALIATION. (1999)PERSONALITY AS A MODERATOR IN…The Perceived Fairness of Selection Systems: An Organizational Justice Perspective (1993)The Perceived Fairness of Sel…APPLICANT REACTIONS TO SELECTION PROCEDURES (1993)APPLICANT REACTIONS TO SELECT…Four ways five factors are basic (1992)Four ways five factors are ba…THE BIG FIVE PERSONALITY DIMENSIONS AND JOB PERFORMANCE: A META‐ANALYSIS (1991)THE BIG FIVE PERSONALITY DIME…An alternative selection procedure: The low-fidelity simulation. (1990)An alternative selection proc…Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)Belief, Attitude, Intention a…Job Market Signaling (1973)Job Market SignalingGame-related personality assessment (2025)Game-related personality asse…Exploring the role of cognitive load in faking prevention using the dual task paradigm (2024)Exploring the role of cogniti…Reactions to asynchronous video interviews: The role of design decisions and applicant age and gender (2023)Reactions to asynchronous vid…Personnel selection: A review of ways to maximize validity, diversity, and the applicant experience (2023)Personnel selection: A review…Robots are judging me: Perceived fairness of algorithmic recruitment tools (2022)Robots are judging me: Percei…Gamifying an assessment method: what signals are organizations sending to applicants? (2022)Gamifying an assessment metho…Gamifying a personality measure by converting it into a story: Convergence, incremental prediction, faking, and reactions (2022)Gamifying a personality measu…Gamification for HRD: Systematic Review and Future Research Directions (2022)Gamification for HRD: Systema…Game-related assessments for personnel selection: A systematic review (2022)Game-related assessments for …Fair play? Sex‐, age‐, and job‐related correlates of performance in a computer‐based simulation game (2021)Fair play? Sex‐, age‐, and jo…Can explanations improve applicant reactions towards gamified assessment methods? (2021)Can explanations improve appl…Gamified or traditional situational judgement test? A moderated mediation model of recommendation intentions via organizational attractiveness (2020)Gamified or traditional situa…A BEHAVIORAL MODEL OF RATIONAL CHOICE (1955)Handbook of Industrial and Organizational Psychology. 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References

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  • 1973Job Market Signaling16,329 cited
  • 1991THE BIG FIVE PERSONALITY DIMENSIONS AND JOB PERFORMANCE: A META‐ANALYSIS8,686 cited
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  • 2011Gamification. using game-design elements in non-gaming contexts2,412 cited
  • 2015Gamification in Education: A Systematic Mapping Study1,551 cited
  • 2019The Gamification of Learning: a Meta-analysis1,503 cited
  • 1993The Perceived Fairness of Selection Systems: An Organizational Justice Perspective1,182 cited
  • 2005Applicant Attraction to Organizations and Job Choice: A Meta-Analytic Review of the Correlates of Recruiting Outcomes.1,181 cited
  • 2014Developing a Theory of Gamified Learning915 cited
  • 2003Measuring Attraction to Organizations853 cited
  • 2004Applicant Reactions to Selection Procedures: An Updated Model and Meta‐Analysis816 cited
  • 1999PERSONALITY AS A MODERATOR IN THE RELATIONSHIP BETWEEN FAIRNESS AND RETALIATION.569 cited
  • 1990An alternative selection procedure: The low-fidelity simulation.534 cited
  • 1993APPLICANT REACTIONS TO SELECTION PROCEDURES

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489 cited
  • 2000Applicants' perceptions of selection procedures and decisions: a critical review and agenda for the future481 cited
  • Cited by

    • 2023Personnel selection: A review of ways to maximize validity, diversity, and the applicant experience57 cited
    • 2022Gamification for HRD: Systematic Review and Future Research Directions54 cited
    • 2020Gamified or traditional situational judgement test? A moderated mediation model of recommendation intentions via organizational attractiveness46 cited
    • 2021Fair play? Sex‐, age‐, and job‐related correlates of performance in a computer‐based simulation game31 cited
    • 2022Gamifying a personality measure by converting it into a story: Convergence, incremental prediction, faking, and reactions31 cited
    • 2022Robots are judging me: Perceived fairness of algorithmic recruitment tools30 cited
    • 2022Game-related assessments for personnel selection: A systematic review30 cited
    • 2021Can explanations improve applicant reactions towards gamified assessment methods?19 cited
    • 2022Gamifying an assessment method: what signals are organizations sending to applicants?19 cited
    • 2023Reactions to asynchronous video interviews: The role of design decisions and applicant age and gender17 cited
    • 2025Game-related personality assessment3 cited
    • 2024Exploring the role of cognitive load in faking prevention using the dual task paradigm2 cited