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Location-Based Games and the COVID-19 Pandemic: An Analysis of Responses from Game Developers and Players
16 references·1 citing·56 second hop
Location-Based Games and the COVID-19 Pandemic: An Analysis of Responses from Game Developers and Players (2020)Location-Based Games and the COVID-19 Pan…What drives unverified information sharing and cyberchondria during the COVID-19 pandemic? (2020)What drives unverified inform…Impact of Online Information on Self-Isolation Intention During the COVID-19 Pandemic: Cross-Sectional Study (2020)Impact of Online Information …How Are Small Businesses Adjusting to COVID-19? Early Evidence from a Survey (2020)How Are Small Businesses Adju…Social Identity Theory (2016)Social Identity TheoryNetnography (2015)NetnographySeeking Qualitative Rigor in Inductive Research (2012)Seeking Qualitative Rigor in …A systematic literature review of empirical evidence on computer games and serious games (2012)A systematic literature revie…From game design elements to gamefulness (2011)From game design elements to …Factors associated with uptake of vaccination against pandemic influenza: A systematic review (2011)Factors associated with uptak…Perceived vulnerability to disease: Development and validation of a 15-item self-report instrument (2009)Perceived vulnerability to di…Development and Validation of a Game Addiction Scale for Adolescents (2009)Development and Validation of…Ethnography (2007)EthnographyUnregulated Internet Usage: Addiction, Habit, or Deficient Self-Regulation? (2003)Unregulated Internet Usage: A…The Health Belief Model: A Decade Later (1984)The Health Belief Model: A De…The Health Belief Model and Preventive Health Behavior (1974)The Health Belief Model and P…Compliance, identification, and internalization three processes of attitude change (1958)Compliance, identification, a…Exploring the Impacts of COVID-19 on Digital and Metaverse Games (2022)Exploring the Impacts of COVI…A Theory of Cognitive Dissonance (1957)Putting the fear back into fear appeals: The extended parallel process model (1992)Health promotion from the perspective of social cognitive theory (1998)Why People Use Health Services (2005)The Role of Behavioral Science Theory in Development and Implementation of Public Health Interventions (2010)A Theory of Cognitive Dissonance (2017)Diagnostic and Statistical Manual of Mental Disorders (3rd ed. rev.) Diagnostic and Statistical Manual of Mental Disorders (3rd ed. rev.) American Psychiatric Association (1987). 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References

  • 2012Seeking Qualitative Rigor in Inductive Research13,176 cited
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  • 2011From game design elements to gamefulness8,391 cited
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  • 2020Impact of Online Information on Self-Isolation Intention During the COVID-19 Pandemic: Cross-Sectional Study

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467 cited
  • 2007Ethnography458 cited
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    • 2022Exploring the Impacts of COVID-19 on Digital and Metaverse Games41 cited