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Building an online field course using digital and physical tools including VR field sites and virtual core logging
10 references·5 citing·39 second hop
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References

  • 2004Does Active Learning Work? A Review of the Research7,318 cited
  • 1998Interactive-engagement versus traditional methods: A six-thousand-student survey of mechanics test data for introductory physics courses6,068 cited
  • 2007Researching the community of inquiry framework: Review, issues, and future directions1,652 cited
  • 2010Using student-centred learning environments to stimulate deep approaches to learning: Factors encouraging or discouraging their effectiveness885 cited
  • 2019Immersive, interactive virtual field trips promote science learning182 cited
  • 2017A Synthesis of Instructional Strategies in Geoscience Education Literature That Address Barriers to Inclusion for Students With Disabilities126 cited
  • 2014Geoscientists’ perceptions of the value of undergraduate field education110 cited
  • 2016Social Learning Theories—An Important Design Consideration for Geoscience Fieldwork83 cited
  • 2009Field Geology Education: Historical Perspectives and Modern Approaches77 cited
  • 2020Creating virtual geologic mapping exercises in a changing world69 cited

Cited by

  • 2021Pandemic Minecrafting: an analysis of the perceptions of and lessons learned from a gamified virtual geology field camp45 cited
  • 2021Geoscience Fieldwork in the Age of COVID-19 and Beyond: Commentary on the Development of a Virtual Geological Field Trip to Whitefish Falls, Ontario, Canada35 cited
  • 2025The role of virtual field trips in Geography higher education: A perspective paper

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15 cited
  • 2021The Mid Atlantic Appalachian Orogen Traverse: a comparison of virtual and on-location field-based capstone experiences8 cited
  • 2023Welcome to the field: A survey on practices in introductory geoscience field skills in the USA5 cited