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Learning experiences of game-based educational intervention in nursing students: A systematic mixed-studies review
16 references·2 citing·38 second hop
Learning experiences of game-based educational intervention in nursing students: A systematic mixed-studies review (2021)Learning experiences of game-based educat…JBI Manual for Evidence Synthesis (2020)JBI Manual for Evidence Synth…The Mixed Methods Appraisal Tool (MMAT) version 2018 for information professionals and researchers (2018)The Mixed Methods Appraisal T…Preferred reporting items for systematic reviews and meta-analyses: the PRISMA Statement. (2009)Preferred reporting items for…Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement (2009)Preferred reporting items for…Methods for the thematic synthesis of qualitative research in systematic reviews (2008)Methods for the thematic synt…Guidance on the conduct of narrative synthesis in systematic reviews: A product from the ESRC Methods Programme (2006)Guidance on the conduct of na…Digital game-based learning: Towards an experiential gaming model (2005)Digital game-based learning: …What Video Games Have to Teach Us about Learning and Literacy (2004)What Video Games Have to Teac…Using Templates in the Thematic Analysis of Text (2004)Using Templates in the Themat…Essential Guide to Qualitative Methods in Organizational Research (2004)Essential Guide to Qualitativ…What video games have to teach us about learning and literacy (2003)What video games have to teac…Digital Natives, Digital Immigrants Part 1 (2001)Digital Natives, Digital Immi…Flow: The Psychology of Optimal Experience (1991)Flow: The Psychology of Optim…Active learning : creating excitement in the classroom (1991)Active learning : creating ex…Flow: the psychology of optimal experience (1990)Flow: the psychology of optim…Experiential Learning : Experience as the Source of Learning and Development (1983)Experiential Learning : Exper…Educational outcomes of digital serious games in nursing education: a systematic review and meta-analysis of randomized controlled trials (2024)Educational outcomes of digit…Digital serious games in developing nursing clinical competence: A systematic review and meta-analysis (2022)Digital serious games in deve…Situated Cognition and the Culture of Learning (1989)Situated Learning: Legitimate Peripheral Participation. 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1,832 cited
  • 2005Digital game-based learning: Towards an experiential gaming model1,456 cited
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    • 2022Digital serious games in developing nursing clinical competence: A systematic review and meta-analysis66 cited
    • 2024Educational outcomes of digital serious games in nursing education: a systematic review and meta-analysis of randomized controlled trials59 cited