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This article is focused on accessibility and inclusiveness of the new Metaverse(s). We conducted a detailed review of the existing standards and we cannot find anything that would ensure these technologies are inclusive of people with physical disabilities. This is the first step in providing some of the answers, and in this article, we discuss many new technologies that can assist disabled people to use the Metaverse(s). Although these technologies are not always designed with the intention of empowering disabled people, they can be used for that purpose, and the Metaverse concept is also empowering for disabled people, because they can work, socialise, and even get physical activity in the Metaverse.
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Stored only when both papers are in the corpus — 6 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.