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Vygotsky’s Creativity Options and Ideas in 21st-Century Technology-Enhanced Learning Design
16 references·0 citing·57 second hop
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A Review of the Research (2004)Impact of blended learning on learning outcomes in the public healthcare education course: a review of flipped classroom with team-based learning (2021)Student Engagement in Mathematics Flipped Classrooms: Implications of Journal Publications From 2011 to 2020 (2021)Evaluating an inclusive program for promoting equal-status participation in classrooms with high sociolinguistic diversity: diversity valuation and multilingual cooperative activities (2023)Operating Characteristics of a Rank Correlation Test for Publication Bias (1994)Bias in meta-analysis detected by a simple, graphical test (1997)Measuring inconsistency in meta-analyses (2003)Toward a Unified Framework for Positive Psychology Interventions: Evidence-Based Processes of Change in Coaching, Prevention, and Training (2022)Explaining Creativity (2023)Bright and Dark Imagining: How Creators Navigate Moral Consequences of Developing Ideas for Artificial Intelligence (2024)Those Who Understand: Knowledge Growth in Teaching (1986)Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge (2006)Technological pedagogical content knowledge – a review of the literature (2012)Fostering pre-service teachers’ technological pedagogical content knowledge (TPACK): A quasi-experimental field study (2021)The differential interplay of TPACK, teacher beliefs, school culture and professional development with the nature of in‐service EFL teachers' technology adoption (2022)Running in circles: A systematic review of reviews on technological pedagogical content knowledge (TPACK) (2024)Phenomenological research methods (1994)Using thematic analysis in psychology (2006)A typology of reviews: an analysis of 14 review types and associated methodologies (2009)Features of the Development of Creative Thinking When Creating Electronic Music in Adolescents: Specialized Applications (2022)Using emerging technologies to promote creativity in education: A systematic review (2022)Development of a training model on digital pedagogies for academic librarians at Universities of Technology in South Africa (2023)Case Study Research: Design and Methods (1984)Qualitative Data Analysis: A Methods Sourcebook (1988)Case Study Research: Design and Methods (1991)Teachers’ Perception towards the Use of Quizizz in the Teaching and Learning of English: A Systematic Review (2021)Improving student creativity through digital technology products: A literature review (2022)The Technology Interface and Student Engagement Are Significant Stimuli in Sustainable Student Satisfaction (2023)Cochrane Handbook for Systematic Reviews of Interventions (2008)STEAM Project-Based Learning Activities at the Science Museum as an Effective Training for Future Chemistry Teachers (2022)Effectiveness of gamification and selection of appropriate teaching methods of creativity: Students’ perspectives (2023)The prevalence and use of emerging technologies in STEAM education: A systematic review of the literature (2023)Project-Based Learning for the 21st Century: Skills for the Future (2010)Bilimsel araştırma yöntemleri (2017)Qualitative data analysis (2024)Critical Thinking in the Information Age: A Systematic Review on the Role of MIL and Information Overload (2025)The resonances of innovation: Orchestrating a guqin course with the systems model of creativity and a creativity educational model development (2025)Social psychology of creativity: A consensual assessment technique. (1982)The Collapse of Sensemaking in Organizations: The Mann Gulch Disaster (1993)A perspective on judgment and choice: Mapping bounded rationality. (2003)New Examination Approach for Real-World Creativity and Problem-Solving Skills in Mathematics (2023)Gamification and Artificial Intelligence in Education: A Review of Innovative Approaches to Fostering Critical Thinking (2025)Project based learning framework integrating industry collaboration to enhance student future readiness in higher education (2025)
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References

  • 2023Creativity, Critical Thinking, Communication, and Collaboration: Assessment, Certification, and Promotion of 21st Century Skills for the Future of Work and Education760 cited
  • 2021STEM vs. STEAM Education and Student Creativity: A Systematic Literature Review356 cited
  • 2019Creativity and education: A bibliometric mapping of the research literature (1975–2019)271 cited
  • 2020A Review of Flipped Classroom and Cooperative Learning Method Within the Context of Vygotsky Theory247 cited
  • 2021Technology-enhanced creativity: A multiple case study of digital technology-integration expert teachers’ beliefs and practices237 cited
  • 2020A critical review of research on technological pedagogical and content knowledge (TPACK) in language teaching225 cited
  • 2020Creativity and Well‐being: A Meta‐analysis207 cited
  • 2020Applying project-based learning and SCAMPER teaching strategies in engineering education to explore the influence of creativity on cognition, personal motivation, and personality traits202 cited
  • 2023The effects of the 21st century skills curriculum on the development of students’ creative thinking skills168 cited
  • 2021Creativity and technology in teaching and learning: a literature review of the uneasy space of implementation136 cited
  • 2022A scoping review of the application of the SAMR model in research120 cited
  • 2021How am I a creative teacher? Beliefs, values, and affect for integrating creativity in the classroom117 cited
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Exploring Teachers’ Technology Integration Self-Efficacy through the 2017 ISTE Standards
117 cited
  • 2023Updating the Standard Definition of Creativity to Account for the Artificial Creativity of AI112 cited
  • 2021An 8P Theoretical Framework for Understanding Creativity and Theories of Creativity106 cited
  • 2023Neurocognitive Profile of Creativity in Improving Academic Performance—A Scoping Review95 cited
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