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Exploring the Collaborative Co-Creation Process with AI: A Case Study in Novice Music Production
16 references·0 citing·47 second hop
Exploring the Collaborative Co-Creation Process with AI: A Case Study in Novice Music Production (2025)Exploring the Collaborative Co-Creation P…Generative artificial intelligence, human creativity, and art (2024)Generative artificial intelli…Redefining Creativity in the Era of AI? Perspectives of Computer Scientists and New Media Artists (2022)Redefining Creativity in the …Decision fatigue and heuristic analyst forecasts (2019)Decision fatigue and heuristi…Case Study Method: A Step-by-Step Guide for Business Researchers (2019)Case Study Method: A Step-by-…AI as a moral crumple zone: The effects of AI-mediated communication on attribution and trust (2019)AI as a moral crumple zone: T…Creativity in Context (2018)Creativity in ContextThe dynamic componential model of creativity and innovation in organizations: Making progress, making meaning (2016)The dynamic componential mode…Productive struggle in middle school mathematics classrooms (2014)Productive struggle in middle…Componential Theory of Creativity (2013)Componential Theory of Creati…Rewriting the Language of Creativity: The Five A's Framework (2012)Rewriting the Language of Cre…The Cambridge Handbook of Creativity (2010)The Cambridge Handbook of Cre…Beyond Big and Little: The Four C Model of Creativity (2009)Beyond Big and Little: The Fo…Group genius: the creative power of collaboration (2007)Group genius: the creative po…Systematic combining: an abductive approach to case research (2002)Systematic combining: an abdu…Origins of Genius (1999)Origins of GeniusThe social psychology of creativity: A componential conceptualization. (1983)The social psychology of crea…The Nature of Human Intelligence (1968)The cultural nature of human development (2003)Creative mindsets: Measurement, correlates, consequences. (2013)Classroom contexts for creativity (2014)Creativity, Critical Thinking, Communication, and Collaboration: Assessment, Certification, and Promotion of 21st Century Skills for the Future of Work and Education (2023)Art as Experience (1934) (2026)THE DISCOVERY OF GROUNDED THEORY: STRATEGIES FOR QUALITATIVE RESEARCH. By Barney G. Glaser and Anselm L. Strauss. Chicago: Aldine Publishing Company, 1967. 271 pp. $6.75 (1968)Case Study Research: Design and Methods (1984)Case Study Research: Design and Methods (1991)Critical realism in case study research (2009)Forty-five years of Journal of Business Research: A bibliometric analysis (2019)Research Methods in Business Studies (2020)Human Problem Solving (1972)Self-Perception Theory (1972)Human Problem Solving. 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(2001)Creativity and Innovation Under Constraints: A Cross-Disciplinary Integrative Review (2018)From surviving to thriving in the gig economy: A research agenda for individuals in the new world of work (2018)Transformational leadership and innovative work behavior (2019)Naturalistic inquiry (1985)Basics of qualitative research : techniques and procedures for developing grounded theory (1998)Intelligent influencer marketing: how AI-powered virtual influencers outperform human influencers (2023)The Impact of Cultural Norms on Sustainable Entrepreneurship Practices in SMEs of Bangladesh (2023)The role of reverse logistics in a circular economy for achieving sustainable development goals: a multiple case study of retail firms (2023)Toward a Theory of Organizational Creativity (1993)ASSESSING THE WORK ENVIRONMENT FOR CREATIVITY. (1996)Reinforcing green competitive advantage through green production, creativity and green brand image: Implications for cleaner production in China (2019)Unlocking employees’ green creativity: The effects of green transformational leadership, green intrinsic, and extrinsic motivation (2020)Beyond Academic Learning (2021)Co-Teaching: An Illustration of the Complexity of Collaboration in Special Education (2010)What is agency? Conceptualizing professional agency at work (2013)Algorithmic culture (2015)Affect and Creativity at Work (2005)E Pluribus Unum : Diversity and Community in the Twenty‐first Century The 2006 Johan Skytte Prize Lecture (2007)Inclusion and Diversity in Work Groups: A Review and Model for Future Research (2010)Microfoundations of Routines and Capabilities: Individuals, Processes, and Structure (2012)STEAM in practice and research: An integrative literature review (2018)
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References

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  • 2022

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Redefining Creativity in the Era of AI? Perspectives of Computer Scientists and New Media Artists
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