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Identifying Familiarity in Older and Younger Adults
9 references·1 citing·47 second hop
Identifying Familiarity in Older and Younger Adults (2010)Identifying Familiarity in Older and Youn…Methods for human – computer interaction research with older people (2007)Methods for human – computer …Inclusive design and human factors: designing mobile phones for older users (2006)Inclusive design and human fa…Mutual inspiration in the development of new technology for older people. (2003)Mutual inspiration in the dev…Sources of Power: How People Make Decisions (2001)Sources of Power: How People …Possible implications of aging for interface designers (2000)Possible implications of agin…Increasing the opportunities for aging in place (2000)Increasing the opportunities …E-commerce: the role of familiarity and trust (2000)E-commerce: the role of famil…Instructional Design in Technical Areas (1999)Instructional Design in Techn…Ability-performance relationships as a function of age and task experience for a data entry task. (1998)Ability-performance relations…Intuitive Interaction and Older People (2012)Intuitive Interaction and Old…The Commitment-Trust Theory of Relationship Marketing (1994)An Integrative Model Of Organizational Trust (1995)Not So Different After All: A Cross-Discipline View Of Trust (1998)Developing and Validating Trust Measures for e-Commerce: An Integrative Typology (2002)Consumer Acceptance of Electronic Commerce: Integrating Trust and Risk with the Technology Acceptance Model (2003)Trust and TAM in Online Shopping: An Integrated Model1 (2003)Countering Design Exclusion: An Introduction to Inclusive Design (2003)Should We Be Concerned That the Elderly Don't Text? (2008)Age-related difference in the use of mobile phones (2013)Designing a desirable smart bracelet for older adults (2013)Is working memory still working? (2001)The Cambridge handbook of thinking and reasoning (2005)Major Issues in Cognitive Aging (2009)Human Factors and Aging: An Overview of Research Needs and Application Opportunities (1990)The handbook of aging and cognition (1992)Assistive Robotics and an Ecology of Elders Living Independently in Their Homes (2004)The influence of social presence on acceptance of a companion robot by older people (2008)Understanding the Benefits and Challenges of Deploying Conversational AI Leveraging Large Language Models for Public Health Intervention (2023)VALIDITY OF THE TRAIL MAKING TEST AS AN INDICATOR OF ORGANIC BRAIN DAMAGE (1958)Validity and utility of alternative predictors of job performance. (1984)Neuropsychological assessment, 3rd ed. (1995)Process in skill acquisition: motivation, interruptions, memory, affective states, and metacognition (2002)Cognitive Aging and Computer-Based Instructional Design: Where Do We Go From Here? (2006)Learning capability and performance in later working life: towards a contextual view (2015)Massive IQ gains in 14 nations: What IQ tests really measure. (1987)Usability in the real world: assessing medical information technologies in patients’ homes (2003)A study of web usability for older adults seeking online health resources (2004)Bridging the divide: Using UTAUT to predict multigenerational tablet adoption practices (2015)Handbook of the Psychology of Aging (2016)Increasing the Usability of Online Information for Older Users: A Case Study in Participatory Design (2000)Designing for dynamic diversity (2002)Do older adults underestimate their actual computer knowledge? (2002)Successful and available: interface design exemplars for older users (2004)Citizen Participation and engagement in the Design of e-Government Services: The Missing Link in Effective ICT Design and Delivery (2007)Interactive TV for the Home: An Ethnographic Study on Users' Requirements and Experiences (2008)Protocol Analysis: Verbal Reports as Data (1986)Older adults' use of information and communications technology in everyday life (2003)A diary study of task switching and interruptions (2004)How Older Adults Learn to Use Mobile Devices (2012)Understanding Facebook use and the psychological affects of use across generations (2015)Design Guidelines of Mobile Apps for Older Adults: Systematic Review and Thematic Analysis (2023)The Crisis Approach (2017)Algorithmic decision-making? The user interface and its role for human involvement in decisions supported by artificial intelligence (2019)Complex Motor Learning and Police Training: Applied, Cognitive, and Clinical Perspectives (2019)Direct Measurement of Cognitive Load in Multimedia Learning (2003)Applying the science of learning: Evidence-based principles for the design of multimedia instruction. (2008)Education for Life and Work: Developing Transferable Knowledge and Skills in the 21st Century (2012)
this work references cited by second hop

References

  • 2000E-commerce: the role of familiarity and trust3,438 cited
  • 1999Instructional Design in Technical Areas943 cited
  • 2000Possible implications of aging for interface designers474 cited
  • 2001Sources of Power: How People Make Decisions271 cited
  • 2000Increasing the opportunities for aging in place251 cited
  • 2007Methods for human – computer interaction research with older people193 cited
  • 2006Inclusive design and human factors: designing mobile phones for older users107 cited
  • 2003Mutual inspiration in the development of new technology for older people.95 cited
  • 1998Ability-performance relationships as a function of age and task experience for a data entry task.95 cited

Cited by

  • 2012Intuitive Interaction and Older People15 cited

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