No open-access location is known for this record yet.
No open-access location is known for this record yet.
The learning sciences distinguish itself as a field within education research by their attention to how insights about the cognitive and sociocultural nature of thinking and learning can be applied to the design of learning environments. As a learning scientist, an artist, and a digital media scholar, I am drawn to questions of how to design spaces for young people so that they can participate successfully in media arts–based production activities. I call these participatory media spaces , an extension of Jenkins, Purushotma, Clinton, Weigel, and Robison’s (2007) framing of digital spaces for artistic production and civic engagement as participatory cultures . The rhetorical shift from participatory cultures to participatory media spaces means changing our focus from documenting what happens in these spaces and how people participate to insights about how to design learning environments with specific learning goals in mind. While prior work has focused on what people learn from their engagement in participatory cultures (Gee, 2007; Ito et al., 2010; Jenkins et al., 2007), I consider design from the perspective of intentional learning. There is no doubt that learning happens as a result of engagement in participatory cultures. Learning happens no matter what we do (Wenger, 1998). However, learning something is an entirely different matter. In this chapter I shift the focus from an understanding of learning in participatory media spaces to how to design participatory media spaces so that young people can engage successfully in artistic production processes.
Loading…
Stored only when both papers are in the corpus — 22 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.