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DESIGNING CAPSTONE COURSES IN MANAGEMENT EDUCATION: KNOWLEDGE ACTIVATION AND INTEGRATION USING AN ERP-BASED SIMULATION GAME
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References

  • 1996Using the balanced scorecard as a strategic management system5,014 cited
  • 1966Taxonomy of Educational Objectives. Handbook I: Cognitive Domain4,642 cited
  • 1998Putting the enterprise into the enterprise system.3,358 cited
  • 2005Digital game-based learning: Towards an experiential gaming model1,456 cited
  • 1992The Effectiveness of Games for Educational Purposes: A Review of Recent Research765 cited
  • 2002Assessing and managing the benefits of enterprise systems: the business manager's perspective762 cited
  • 2008Educational game design for online education580 cited
  • 1995Reflective Faculty Evaluation: Enhancing Teaching and Determining Faculty Effectiveness432 cited
  • 2005Problem-based learning and self-efficacy: How a capstone course prepares students for a profession420 cited
  • 1997Effective teaching in higher education : research and practice305 cited
  • 2008Business Simulations and Cognitive Learning203 cited
  • 2005A taxonomy of ERP implementation approaches198 cited
  • 2001The Changing Nature of Business Simulation/ Gaming Research: A Brief History192 cited
  • 2006Using a Simulation Game Approach to Teach Enterprise Resource Planning Concepts144 cited
  • 2005Problem-Based Learning: Can it Improve Managerial Thinking?

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114 cited
  • 1993The Capstone Course: A Rite of Passage94 cited
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