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Surveying the use of sound in online stores
12 references·4 citing·36 second hop
Surveying the use of sound in online stores (2007)Surveying the use of sound in online stor…Consumer acceptance of virtual stores (2004)Consumer acceptance of virtua…SPACES FOR THE SUBJECT OF CONSUMPTION (2003)SPACES FOR THE SUBJECT OF CON…Why we buy: the science of shopping (2001)Why we buy: the science of sh…Do Internet Shopping Aids Make a Difference? An Empirical Investigation (2001)Do Internet Shopping Aids Mak…Factors influencing the types of products and services purchased over the Internet (2000)Factors influencing the types…The experience economy: work is theatre & every business a stage (1999)The experience economy: work …Entertaining Shopping Experiences: An Exploratory Investigation (1999)Entertaining Shopping Experie…The Shopping Experience (1997)The Shopping ExperienceA Comparison of Shopping Experiences across Three Competing Digital Retailing Interfaces (1997)A Comparison of Shopping Expe…Consumer Reactions to Electronic Shopping on the World Wide Web (1996)Consumer Reactions to Electro…Atmospherics as a Marketing Tool (1974)Atmospherics as a Marketing T…Why Do People Shop? (1972)Why Do People Shop?How multisensory perception promotes purchase intent in the context of clothing e-customisation (2022)How multisensory perception p…Promoting Healthier Drinking Habits: Using Sound to Encourage the Choice for Non-Alcoholic Beers in E-Commerce (2021)Promoting Healthier Drinking …Non-musical sound branding – a conceptualization and research overview (2018)Non-musical sound branding – …Dimensions of Real and Virtual Consumer Experiences (2015)Dimensions of Real and Virtua…Understanding Attitudes and Predicting Social Behavior (1980)A Conceptual Model of Service Quality and Its Implications for Future Research (1985)The theory of planned behavior (1991)Exploring the factors associated with Web site success in the context of electronic commerce (2000)Enticing online consumers: an extended technology acceptance perspective (2002)Predicting consumer intentions to use on-line shopping: the case for an augmented technology acceptance model (2003)On the Evaluation of Structural Equation Models (1988)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)The Moderating Effect of Transaction Experience on the Decision Calculus in On-Line Repurchase (2007)An Exploratory Study of the Impact of e‐Service Process on Online Customer Satisfaction (2008)Understanding Consumer Intention to Use Mobile Services (2010)Survey research methods (1990)Explaining and Predicting Consumer Intention to Purchase Over the Internet: An Exploratory Study (2002)The Applicability of Porter’s Generic Strategies in the Digital Age: Assumptions, Conjectures, and Suggestions (2004)The Impact of Infusing Social Presence in the Web Interface: An Investigation Across Product Types (2005)Evolving to a New Dominant Logic for Marketing (2003)Co-creation experiences: The next practice in value creation (2004)Brand Experience: What Is It? How Is It Measured? Does It Affect Loyalty? (2009)To have and to Hold: The Influence of Haptic Information on Product Judgments (2003)Seeing things: consumer response to the visual domain in product design (2004)Store Atmospherics: A Multisensory Perspective (2014)Consumer Search: An Extended Framework (1986)Distinguishing Coupon Proneness from Value Consciousness: An Acquisition-Transaction Utility Theory Perspective (1990)Understanding customers' repeat purchase intentions in B2C e‐commerce: the roles of utilitarian value, hedonic value and perceived risk (2012)Reassessing the pleasures of store shopping (2003)Exploring the Social Supportive Role of Third Places in Consumers' Lives (2006)Online Customer Experience: A Review of the Business-to-Consumer Online Purchase Context (2010)The concept of lifestyle: a review (1993)The rise of the shopping mall in Turkey: the use and appeal of a mall in Ankara (2005)Lifestyle travellers (2011)Why we buy what we buy: A theory of consumption values (1991)Servicescapes: The Impact of Physical Surroundings on Customers and Employees (1992)Work and/or Fun: Measuring Hedonic and Utilitarian Shopping Value (1994)The Sustainability of “Sustainable Consumption” (2002)Creating and consuming experiences in retail store environments: Comparing retailer and consumer perspectives (2006)Drivers of local merchant loyalty: Understanding the influence of gender and shopping motives (2006)
this work references cited by second hop

References

  • 1999The experience economy: work is theatre & every business a stage2,681 cited
  • 1974Atmospherics as a Marketing Tool2,541 cited
  • 1996Consumer Reactions to Electronic Shopping on the World Wide Web1,603 cited
  • 1972Why Do People Shop?1,065 cited
  • 2001Why we buy: the science of shopping666 cited
  • 1997The Shopping Experience325 cited
  • 1999Entertaining Shopping Experiences: An Exploratory Investigation304 cited
  • 2000Factors influencing the types of products and services purchased over the Internet279 cited
  • 2004Consumer acceptance of virtual stores255 cited
  • 2003SPACES FOR THE SUBJECT OF CONSUMPTION70 cited
  • 1997A Comparison of Shopping Experiences across Three Competing Digital Retailing Interfaces48 cited
  • 2001Do Internet Shopping Aids Make a Difference? An Empirical Investigation38 cited

Cited by

  • 2018Non-musical sound branding – a conceptualization and research overview20 cited
  • 2022How multisensory perception promotes purchase intent in the context of clothing e-customisation19 cited
  • 2021Promoting Healthier Drinking Habits: Using Sound to Encourage the Choice for Non-Alcoholic Beers in E-Commerce

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15 cited
  • 2015Dimensions of Real and Virtual Consumer Experiences12 cited