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Transfer of Skill from a Computer Game Trainer to Flight
2 references·16 citing·50 second hop
Transfer of Skill from a Computer Game Trainer to Flight (1994)Transfer of Skill from a Computer Game Tr…Practice under changing priorities: An approach to the training of complex skills (1989)Practice under changing prior…Readings in Social Psychology. (1959)Readings in Social Psychology.Rudeness and Medical Team Performance (2017)Rudeness and Medical Team Per…An Evaluation of Gamified Training: Using Narrative to Improve Reactions and Learning (2017)An Evaluation of Gamified Tra…Toddlers’ Fine Motor Milestone Achievement Is Associated with Early Touchscreen Scrolling (2016)Toddlers’ Fine Motor Mileston…10. Learning and the Economics of Small Decisions (2016)10. Learning and the Economic…Video game training enhances cognition of older adults: A meta-analytic study. 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References

  • 1959Readings in Social Psychology.1,269 cited
  • 1989Practice under changing priorities: An approach to the training of complex skills288 cited

Cited by

  • 2013Effects of video-game play on information processing: A meta-analytic investigation348 cited
  • 2014Video game training enhances cognition of older adults: A meta-analytic study.309 cited
  • 2006Relationships among team ability composition, team mental models, and team performance.295 cited
  • 2008Transfer Effects in Task-Set Cost and Dual-Task Cost After Dual-Task Training in Older and Younger Adults: Further Evidence for Cognitive Plasticity in Attentional Control in Late Adulthood250 cited
  • 1997Flight to the future : human factors in air traffic control245 cited
  • 2010Adding Instructional Features That Promote Learning in a Game-Like Environment233 cited
  • 2001Knowledge structures and the acquisition of a complex skill.217 cited
  • 2010Children, Wired: For Better and for Worse193 cited
  • 2016Toddlers’ Fine Motor Milestone Achievement Is Associated with Early Touchscreen Scrolling190 cited
  • 2009Cognitive plasticity in adulthood and old age: Gauging the generality of cognitive intervention effects180 cited
  • 2011The Multiple Dimensions of Video Game Effects179 cited
  • 2017An Evaluation of Gamified Training: Using Narrative to Improve Reactions and Learning

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158 cited
  • 2008The roles of task difficulty and prior videogame experience on performance and motivation in instructional videogames148 cited
  • 201610. Learning and the Economics of Small Decisions147 cited
  • 2010Striatal Volume Predicts Level of Video Game Skill Acquisition145 cited
  • 2017Rudeness and Medical Team Performance135 cited