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The well of inventions - learning, interaction and parcipatory design in museum installations.
11 references·4 citing·32 second hop
The well of inventions - learning, interaction and parcipatory design in museum installations. (2003)The well of inventions - learning, intera…Principles and practices (2007)Principles and practicesSituating Historical Events Through Mixed Reality (2003)Situating Historical Events T…The Constructivist Museum (2002)The Constructivist MuseumLearning in the Museum (2002)Learning in the MuseumLearning from Museums: Visitor Experiences and the Making of Meaning (2000)Learning from Museums: Visito…Hands-On Exhibitions: Managing Interactive Museums and Science Centres (1998)Hands-On Exhibitions: Managin…The Educational Role of the Museum (1994)The Educational Role of the M…Museum Exhibition: Theory and Practice (1994)Museum Exhibition: Theory and…Manual of Museum Exhibitions (1993)Manual of Museum ExhibitionsDesign at Work (1992)Design at WorkThe Computer for the 21st Century (1991)The Computer for the 21st Cen…Design and evaluation of mixed interactive museographic exhibits (2011)Design and evaluation of mixe…Effects of design features on visitors' behavior in a museum setting (2008)Effects of design features on…Co-conception d'expériences interactives augmentées dédiées aux situations muséales (2006)Co-conception d'expériences i…Space, Place and the Design of Technologically-Enhanced Physical Environments (2005)Space, Place and the Design o…Experimental and Quasi-Experimental Designs for Research (1963)The Structure of Scientific Revolutions (1963)Situated Learning: Legitimate Peripheral Participation. (1994)Bridging In-school and Out-of-school Learning: Formal, Non-Formal, and Informal Education (2006)Learning science in informal environments : people, places, and pursuits (2009)Learning Science in Informal Environments: People, Places, and Pursuits (2009)An Exposition of Constructivism: Why Some Like it Radical (1991)Understanding the Influences of Atmospheric Cues on the Emotional Responses and Behaviours of Museum Visitors (2006)Sotto Voce: Facilitating Social Learning in a Historic House (2007)MuseumScrabble (2010)Virtual museums, a survey and some issues for consideration (2009)Visitors’ learning for environmental sustainability: Testing short- and long-term impacts of wildlife tourism experiences using structural equation modelling (2010)Visitors’ memories of wildlife tourism: Implications for the design of powerful interpretive experiences (2010)Introducing participatory design in museums (2004)The co-production of temporary museum exhibitions (2010)THE DEVIL IS IN THE DETAIL: Museum Displays and the Creation of Knowledge (2010)Exhibiting Interaction: Conduct and Collaboration in Museums and Galleries (2001)Beyond Learning: Exploring Visitors' Perceptions of the Value and Benefits of Museum Experiences (2008)International Journal of Historical Learning, Teaching and Research (2014)Practices of Object Maintenance and Repair (2009)Tourists as Story-Builders: Narrative Construction at a Heritage Museum (2012)Designing ubiquitous computing to enhance children's interaction in museums (2005)Interactive exhibitions design (2014)Collaboration and controlCrisis management and multimedia technology in London Underground Line Control Rooms (1992)TWITTERING THE NEWS (2010)Big other: Surveillance Capitalism and the Prospects of an Information Civilization (2015)Knowledge management technology and the reproduction of knowledge work practices (2000)The Struggle for District-Based Health Information Systems in South Africa (2002)Infrastructure Time: Long-term Matters in Collaborative Development (2010)Employability skill development in work-integrated learning: Barriers and best practice (2014)Vocal indicators of body size in men and women: a meta-analysis (2014)Design for Services (2016)
this work references cited by second hop

References

  • 1991The Computer for the 21st Century10,020 cited
  • 2000Learning from Museums: Visitor Experiences and the Making of Meaning1,892 cited
  • 2002Learning in the Museum779 cited
  • 2007Principles and practices621 cited
  • 1994Museum Exhibition: Theory and Practice254 cited
  • 1992Design at Work244 cited
  • 1994The Educational Role of the Museum238 cited
  • 2002The Constructivist Museum185 cited
  • 1993Manual of Museum Exhibitions134 cited
  • 1998Hands-On Exhibitions: Managing Interactive Museums and Science Centres106 cited
  • 2003Situating Historical Events Through Mixed Reality18 cited

Cited by

  • 2005Space, Place and the Design of Technologically-Enhanced Physical Environments66 cited
  • 2011Design and evaluation of mixed interactive museographic exhibits8 cited
  • 2006Co-conception d'expériences interactives augmentées dédiées aux situations muséales3 cited
  • 2008Effects of design features on visitors' behavior in a museum setting3 cited

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