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The Use of Digital Technologies in the Classroom
13 references·16 citing·52 second hop
The Use of Digital Technologies in the Classroom (2011)The Use of Digital Technologies in the Cl…Real World Experience, Virtual World Environment: The Design and Execution of Marketing Plans in Second Life (2009)Real World Experience, Virtua…Welcome to the Matrix: E-Learning Gets a Second Life (2008)Welcome to the Matrix: E-Lear…Upgrading to Web 2.0 (2008)Upgrading to Web 2.0The Scientific Research Potential of Virtual Worlds (2007)The Scientific Research Poten…The ECAR Study of Undergraduate Students and Information Technology, 2007 (2007)The ECAR Study of Undergradua…Moving beyond Adoption: Exploring the Determinants of Student Intention to Use Technology (2006)Moving beyond Adoption: Explo…Balancing Marketing Education and Information Technology: Matching Needs or Needing a Better Match? 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The Case of Online Discussion Boards (2005)Teaching with the Case Method Online: Pure Versus Hybrid Approaches (2005)Web Accessibility Theory and Practice: An Introduction for University Faculty (2010)Educating the Net Generation (2005)Confronting the Challenges of Participatory Culture: Media Education for the 21st Century (2006)Engaging online learners: The impact of Web-based learning technology on college student engagement (2009)Beyond the ‘digital natives’ debate: Towards a more nuanced understanding of students' technology experiences (2010)Influence of personality on travel-related consumer-generated media creation (2010)Diffusion of Innovations 1 (2019)The Presentation of Self in Everyday Life. 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References

  • 2007The ECAR Study of Undergraduate Students and Information Technology, 2007986 cited
  • 2007The Scientific Research Potential of Virtual Worlds935 cited
  • 2000Will the Internet Revolutionize Business Education and Research?135 cited
  • 2001Student Perceptions of Educational Technology Tools124 cited
  • 2001An Exploratory Study of Integrating Interactive Technology into the Marketing Curriculum122 cited
  • 2008Upgrading to Web 2.090 cited
  • 2004Balancing Marketing Education and Information Technology: Matching Needs or Needing a Better Match?89 cited
  • 2001Integrating Business Technology and Marketing Education: Enhancing the Diffusion Process through Technology Champions71 cited
  • 2006Moving beyond Adoption: Exploring the Determinants of Student Intention to Use Technology63 cited
  • 2002Reflections on the Use of Instructional Technologies in Marketing Education50 cited
  • 2009Real World Experience, Virtual World Environment: The Design and Execution of Marketing Plans in Second Life49 cited
  • 2008Welcome to the Matrix: E-Learning Gets a Second Life47 cited
  • 2002Integrating Technology in Marketing Education: Perspective for the New Millennium38 cited

Cited by

  • 2016Management dynamics in the knowledge economy88 cited

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  • 2016Universal Design for Learning in Teaching Large Lecture Classes79 cited
  • 2015Using Clickers in a Large Business Class64 cited
  • 2018Millennials and Gamification: Guerilla Tactics for Making Learning Fun63 cited
  • 2018EFFECTIVE RESOURCE DEPLOYMENT IN DIGITAL MARKETING EDUCATION27 cited
  • 2019Customer relationship management technology: bridging the gap between marketing education and practice27 cited
  • 2020THE EFFECT OF MARKETING SIMULATIONS ON STUDENT ENGAGEMENT AND ACADEMIC OUTCOMES26 cited
  • 2015Digital and Social Media Marketing in Business Education25 cited
  • 2018Roles of perceived fit and perceived individual learning support in students’ weblogs continuance usage intention24 cited
  • 2023On the Technological Acceptance of Moodle by Higher Education Faculty—A Nationwide Study Based on UTAUT224 cited
  • 2014Tools for Monitoring Social Media: A Marketing Research Project23 cited
  • 2023The First 25 Years of Digital Marketing Education Research: A Thematic Exploration and an Agenda for Future Inquiry20 cited
  • 2021Improving Student Presentation Skills Using Asynchronous Video-Based Projects18 cited
  • 2015Teaching Social Media in Business16 cited
  • 2016Teaching and learning disrupted: isomorphic change16 cited
  • 2018Who Are You Writing for? Differences in Response to Blog Design Between Scientists and Nonscientists14 cited