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Consumer Use and Business Potential of Virtual Worlds: The Case of “Second Life”
16 references·1 citing·51 second hop
Consumer Use and Business Potential of Virtual Worlds: The Case of “Second Life” (2009)Consumer Use and Business Potential of Vi…Advances in Consumer Research (2025)Advances in Consumer ResearchUsers of the world, unite! The challenges and opportunities of Social Media (2009)Users of the world, unite! Th…Social Capital Production in a Virtual P3 Community (2008)Social Capital Production in …Paradox and the Consumption of Authenticity through Reality Television (2005)Paradox and the Consumption o…Consumer Culture Theory (CCT): Twenty Years of Research (2005)Consumer Culture Theory (CCT)…Consumer Perceptions of Iconicity and Indexicality and Their Influence on Assessments of Authentic Market Offerings (2004)Consumer Perceptions of Iconi…We Are What We Post? Self-Presentation in Personal Web Space (2003)We Are What We Post? 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References

  • 2009Users of the world, unite! The challenges and opportunities of Social Media17,866 cited
  • 1993Conceptualizing, Measuring, and Managing Customer-Based Brand Equity14,745 cited
  • 2002The Field behind the Screen: Using Netnography for Marketing Research in Online Communities3,970 cited
  • 2005Consumer Culture Theory (CCT): Twenty Years of Research3,671 cited
  • 1994Analysis and Interpretation of Qualitative Data in Consumer Research2,938 cited
  • 2002Intentional social action in virtual communities1,490 cited
  • 2003We Are What We Post? Self-Presentation in Personal Web Space1,257 cited
  • 2004Consumer Perceptions of Iconicity and Indexicality and Their Influence on Assessments of Authentic Market Offerings1,204 cited
  • 2025Advances in Consumer Research1,129 cited
  • 1999The Value of Internet Commerce to the Customer810 cited
  • 2003Experiencing Products in the Virtual World: The Role of Goal and Imagery in Influencing Attitudes versus Purchase Intentions669 cited
  • 2008Social Capital Production in a Virtual P3 Community614 cited
  • 2003E-Customization612 cited
  • 2000Analyzing Qualitative Data536 cited
  • 2005Paradox and the Consumption of Authenticity through Reality Television

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478 cited
  • 1993Postmodernity: The age of marketing462 cited
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    • 2026Forming purchase intention from the metaverse to the real world: A mixed-method study on metaverse experiential consumption values in digital fashion7 cited