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Gender differences in learning preferences among participants of serious business games
16 references·5 citing·44 second hop
Gender differences in learning preferences among participants of serious business games (2017)Gender differences in learning preference…Digital Game-Based Learning (2020)Digital Game-Based LearningDigital Game-Based Learning (2010)Digital Game-Based LearningAre there cultural differences in learning style? (2009)Are there cultural difference…The Learning Way (2008)The Learning WayRelationships Between Game Attributes and Learning Outcomes (2008)Relationships Between Game At…Developments in Business Gaming (2008)Developments in Business Gami…Social Work Education (2007)Social Work EducationGender differences in learning style preferences among undergraduate physiology students (2007)Gender differences in learnin…Serious Games: Games That Educate, Train, and Inform (2005)Serious Games: Games That Edu…Experiential learning in teams (2005)Experiential learning in teamsClassification of learning outcomes: evidence from the computer games literature (2005)Classification of learning ou…A Review of Scholarship on Assessing Experiential Learning Effectiveness (2004)A Review of Scholarship on As…Conceptions of Research: A phenomenographic study (2001)Conceptions of Research: A ph…Marketing Theory: The Philosophy of Marketing Science (1983)Marketing Theory: The Philoso…Experiential Learning : Experience as the Source of Learning and Development (1983)Experiential Learning : Exper…Taxonomy of Educational Objectives: The Classification of Educational Goals, Handbook I: Cognitive Domain (1956)Taxonomy of Educational Objec…Exploring gender differences in Gen Z students’ attribution of obstacles influencing their academic and professional success (2024)Exploring gender differences …Limited usefulness of learning style instruments in advancing teaching and learning (2022)Limited usefulness of learnin…Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review (2021)Involvement of End Users in t…Game-based learning: Teaching principles of economics and investment finance through Monopoly (2021)Game-based learning: Teaching…Student nurses' experience using a serious game to learn environmental hazard and safety assessment (2020)Student nurses' experience us…Field Theory in Social Science: Selected Theoretical Papers. 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References

  • 1983Experiential Learning : Experience as the Source of Learning and Development33,193 cited
  • 1956Taxonomy of Educational Objectives: The Classification of Educational Goals, Handbook I: Cognitive Domain9,342 cited
  • 2020Digital Game-Based Learning2,893 cited
  • 2005Serious Games: Games That Educate, Train, and Inform2,069 cited
  • 2008The Learning Way615 cited
  • 2008Relationships Between Game Attributes and Learning Outcomes525 cited
  • 2009Are there cultural differences in learning style?516 cited
  • 2005Classification of learning outcomes: evidence from the computer games literature447 cited
  • 2007Social Work Education433 cited
  • 2005Experiential learning in teams432 cited
  • 2007Gender differences in learning style preferences among undergraduate physiology students415 cited
  • 2004A Review of Scholarship on Assessing Experiential Learning Effectiveness366 cited
  • 2008Developments in Business Gaming305 cited
  • 2001Conceptions of Research: A phenomenographic study302 cited
  • 1983Marketing Theory: The Philosophy of Marketing Science282 cited
  • 2010

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Digital Game-Based Learning
267 cited

Cited by

  • 2020Student nurses' experience using a serious game to learn environmental hazard and safety assessment33 cited
  • 2021Game-based learning: Teaching principles of economics and investment finance through Monopoly32 cited
  • 2022Limited usefulness of learning style instruments in advancing teaching and learning31 cited
  • 2021Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review30 cited
  • 2024Exploring gender differences in Gen Z students’ attribution of obstacles influencing their academic and professional success17 cited