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Gender Difference of Confidence in Using Technology for Learning
8 references·15 citing·51 second hop
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References

  • 1993Questionnaire Design, Interviewing and Attitude Measurement4,974 cited
  • 1994A Meta-Analysis of Cronbach's Coefficient Alpha3,020 cited
  • 2009Motivational Design for Learning and Performance1,112 cited
  • 2005Gender and cultural differences in Internet use: A study of China and the UK641 cited
  • 2005Online MBA students' perceptions of online learning: Benefits, challenges, and suggestions291 cited
  • 1997The effects of age, gender and computer experience upon computer attitudes263 cited
  • 1985Pool Halls, Chips, and War Games: Women in the Culture of Computing173 cited
  • 2001Gender and computers: similarities and differences in Iranian college students' attitudes toward computers149 cited

Cited by

  • 2015Exploring student perceptions, learning outcome and gender differences in a flipped mathematics course114 cited
  • 2020Exploring the Roles of Social Presence and Gender Difference in Online Learning89 cited
  • 2020Gamification as a motivation strategy for higher education students in tourism face-to-face learning81 cited
  • 2019Assessing perceptions and evaluating achievements of ESL students with the usage of infographics in a flipped classroom learning environment67 cited
  • 2021Instructional changes instigated by university faculty during the COVID-19 pandemic: the effect of individual, course and institutional factors64 cited

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  • 2014Student Attitudes to Traditional and Online Methods of Delivery53 cited
  • 2023Tracing the Gender Confidence Gap in Computing: A Cross-National Meta-Analysis of Gender Differences in Self-Assessed Technological Ability36 cited
  • 2017Mobile Learning Game Effectiveness in Cognitive Learning by Adults: A Comparative Study28 cited
  • 2023The effects of a gamified online course on pre-service teachers’ confidence, intention, and motivation in integrating technology into teaching27 cited
  • 2019Technology-Enhanced Teaching: A Technology Acceptance Model to Study Teachers’ Intentions to Use Digital Games in the Classroom26 cited
  • 2022The Innovation of the Cashierless Store: A Preliminary Analysis in Italy20 cited
  • 2016Where Are All the Talented Girls How Can We Help Them Achieve in Science Technology Engineering and Mathematics17 cited
  • 2018Towards an overdetermined design for informal high school girls’ learning in geospatial technologies for climate change15 cited
  • 2016A Comparison of Saudi and United States Faculty Use of Information and Communication Technology Tools6 cited
  • 2021Gender Integration in Earth Observation and Geo-information Technology Applications: Correlation and Connections2 cited