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Virtual fitting room: The needs for usability and profound emotional elements
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Virtual fitting room: The needs for usability and profound emotional elements (2017)Virtual fitting room: The needs for usabi…Interaction Design Model In Virtual Museum Environment (2016)Interaction Design Model In V…Factors Influencing Online Shopping Behavior: The Mediating Role of Purchase Intention (2016)Factors Influencing Online Sh…A Touching Experience: Designing for Touch Sensations in Online Retail Environments (2015)A Touching Experience: Design…Augmented reality and motion capture apparel e-shopping values and usage intention (2014)Augmented reality and motion …The Role of Usability in Business-to-Business E-Commerce Systems: Predictors and Its Impact on User's Strain and Commercial Transactions (2012)The Role of Usability in Busi…Consumer Perception and Buying Decisions(The Pasta Study) (2012)Consumer Perception and Buyin…Kano’s model in Kansei Engineering to evaluate subjective real estate consumer preferences (2011)Kano’s model in Kansei Engine…A study of online virtual fitting room adoption based on UTAUT (2011)A study of online virtual fit…DESIGN & EMOTION: THE KANSEI ENGINEERING METHODOLOGY (2010)DESIGN & EMOTION: THE KANSEI …ONLINE SHOPPING ACCEPTANCE MODEL — A CRITICAL SURVEY OF CONSUMER FACTORS IN ONLINE SHOPPING (2007)ONLINE SHOPPING ACCEPTANCE MO…Usability, quality, value and e-learning continuance decisions (2004)Usability, quality, value and…User Acceptance of Information Technology: Toward A Unified View1 (2003)User Acceptance of Informatio…The Measurement of Meaning (1957)Attractive Quality and Must-Be Quality (1984)Starting at the Beginning: An Introduction to Coefficient Alpha and Internal Consistency (2003)How the Kano model contributes to Kansei engineering in services (2011)Integrating aesthetic and emotional preferences in social robot design: An affective design approach with Kansei Engineering and Deep Convolutional Generative Adversarial Network (2021)Mining online reviews with a Kansei-integrated Kano model for innovative product design (2021)Prospect Theory: An Analysis of Decision under Risk (1979)Principles and Practice of Structural Equation Modeling (1998)Enhancing online rapport experience via augmented reality (2019)Do Augmented and Virtual Reality Technologies Increase Consumers’ Purchase Intentions? 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References

  • 2003User Acceptance of Information Technology: Toward A Unified View144,945 cited
  • 2007ONLINE SHOPPING ACCEPTANCE MODEL — A CRITICAL SURVEY OF CONSUMER FACTORS IN ONLINE SHOPPING736 cited
  • 2004Usability, quality, value and e-learning continuance decisions567 cited
  • 2016Factors Influencing Online Shopping Behavior: The Mediating Role of Purchase Intention492 cited
  • 2011Kano’s model in Kansei Engineering to evaluate subjective real estate consumer preferences160 cited
  • 2010DESIGN & EMOTION: THE KANSEI ENGINEERING METHODOLOGY100 cited
  • 2014Augmented reality and motion capture apparel e-shopping values and usage intention66 cited
  • 2011A study of online virtual fitting room adoption based on UTAUT34 cited
  • 2012Consumer Perception and Buying Decisions(The Pasta Study)26 cited
  • 2015A Touching Experience: Designing for Touch Sensations in Online Retail Environments19 cited
  • 2012The Role of Usability in Business-to-Business E-Commerce Systems: Predictors and Its Impact on User's Strain and Commercial Transactions15 cited
  • 2016Interaction Design Model In Virtual Museum Environment8 cited

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