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Learning strategies through digital games in a university context
16 references·0 citing·46 second hop
Learning strategies through digital games in a university context (2022)Learning strategies through digital games…Conducting Quantitative Research in Education (2019)Conducting Quantitative Resea…Cognitive and metacognitive support in learning with a serious game about demographic change (2019)Cognitive and metacognitive s…Leveraging metacognitive prompts in construction educational games for higher educational gains (2018)Leveraging metacognitive prom…The Role of Metacognition in Learning via Serious Games (2016)The Role of Metacognition in …Digital Game-Based Learning: Still Restless, After All These Years (2015)Digital Game-Based Learning: …Not just fun, but serious strategies: Using meta-cognitive strategies in game-based learning (2009)Not just fun, but serious str…Metacognition and Self-Regulation in James, Piaget, and Vygotsky (2008)Metacognition and Self-Regula…Computer games application within alternative classroom goal structures: cognitive, metacognitive, and affective evaluation (2008)Computer games application wi…Social Research Methods: Qualitative and Quantitative Approaches (2002)Social Research Methods: Qual…Research Methods in Education (2002)Research Methods in EducationDeveloping Students’ Metacognitive Knowledge and Skills (2001)Developing Students’ Metacogn…Estratégias de aprendizagem e desempenho escolar: considerações para a prática educacional (1999)Estratégias de aprendizagem e…Assessing Metacognitive Awareness (1994)Assessing Metacognitive Aware…A power primer. (1992)A power primer.Metacognition and cognitive monitoring: A new area of cognitive-developmental inquiry. (1979)Metacognition and cognitive m…Coefficient Alpha and the Internal Structure of Tests (1951)Coefficient Alpha and the Int…The Principles of Psychology (1891)Thought and language (1962)Mind in Society: The Development of Higher Psychological Processes (1978)Focusing the Conceptual Lens on Metacognition, Self-regulation, and Self-regulated Learning (2008)Formative Assessment: Assessment Is for Self-regulated Learning (2012)Assessmentaslearning: blurring the boundaries of assessment and learning for theory, policy and practice (2014)The statistical power of abnormal-social psychological research: A review. (1962)Handbook of clinical psychology (1965)Do studies of statistical power have an effect on the power of studies? (1989)Efficacy of the Theory of Planned Behaviour: A meta‐analytic review (2001)A model of (often mixed) stereotype content: Competence and warmth respectively follow from perceived status and competition. (2002)ESG and financial performance: aggregated evidence from more than 2000 empirical studies (2015)What Video Games Have to Teach Us about Learning and Literacy (2004)A meta-analysis of the cognitive and motivational effects of serious games. (2013)Foundations of Game-Based Learning (2015)Game-based Learning and 21st century skills: A review of recent research (2016)Handbook of Qualitative Research (1994)Research Design: Qualitative, Quantitative, and Mixed Methods Approaches (1994)Research design: qualitative, quantitative, and mixed methods approaches (2003)Our Princess Is in Another Castle (2012)Digital Games, Design, and Learning (2015)Perspectives on the Development of Memory and Cognition (1977)Relizing That You Don't Understand: A Preliminary Investigation (1977)Training Self-Checking Routines for Estimating Test Readiness: Generalization from List Learning to Prose Recall (1979)Mindfulness: A Proposed Operational Definition (2004)Implications for educational practice of the science of learning and development (2019)The Theory of the Estimation of Test Reliability (1937)Measurement and prediction (1950)Theory of Mental Tests (1950)Intraclass correlations: Uses in assessing rater reliability. (1979)The Pittsburgh sleep quality index: A new instrument for psychiatric practice and research (1989)The theory of planned behavior (1991)Review of research in education (1973)Reciprocal Teaching of Comprehension-Fostering and Comprehension-Monitoring Activities (1984)The C.R.E.A.T.E. Approach to Primary Literature Shifts Undergraduates’ Self-Assessed Ability to Read and Analyze Journal Articles, Attitudes about Science, and Epistemological Beliefs (2011)The relation between elementary students' recreational and academic reading motivation, reading frequency, engagement, and comprehension: A self-determination theory perspective. (2012)Inducing Self-Explanation: a Meta-Analysis (2018)Measuring Self-Regulated Learning (2000)The Role of Goal Orientation in Self-Regulated Learning (2000)Handbook of Self-Regulation of Learning and Performance (2017)Two Decades of Developments in Qualitative Inquiry (2002)Coding In-depth Semistructured Interviews (2013)Metodologi Penelitian Kualitatif (2022)The Conscientious Consumer: Reconsidering the role of assessment feedback in student learning (2002)Likert scales: how to (ab)use them (2004)Understanding and Applying Research Paradigms in Educational Contexts (2017)
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References

  • 1951Coefficient Alpha and the Internal Structure of Tests45,148 cited
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  • 1979Metacognition and cognitive monitoring: A new area of cognitive-developmental inquiry.13,127 cited
  • 2002Social Research Methods: Qualitative and Quantitative Approaches8,877 cited
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  • 2001Developing Students’ Metacognitive Knowledge and Skills257 cited
  • 2008Computer games application within alternative classroom goal structures: cognitive, metacognitive, and affective evaluation248 cited
  • 2008Metacognition and Self-Regulation in James, Piaget, and Vygotsky243 cited
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  • 2019Cognitive and metacognitive support in learning with a serious game about demographic change91 cited
  • 2015Digital Game-Based Learning: Still Restless, After All These Years75 cited
  • 2018Leveraging metacognitive prompts in construction educational games for higher educational gains

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  • 2016The Role of Metacognition in Learning via Serious Games24 cited
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