SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
How gamified online loyalty programs enable and facilitate value co-creation: a case study within a sports-related service context
16 references·0 citing·47 second hop
How gamified online loyalty programs enable and facilitate value co-creation: a case study within a sports-related service context (2023)How gamified online loyalty programs enab…How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction (2016)How gamification motivates: A…Institutions and axioms: an extension and update of service-dominant logic (2015)Institutions and axioms: an e…The qualitative research interview (2011)The qualitative research inte…From game design elements to gamefulness (2011)From game design elements to …Customer Engagement (2011)Customer EngagementCustomer Engagement Behavior: Theoretical Foundations and Research Directions (2010)Customer Engagement Behavior:…How Brand Community Practices Create Value (2009)How Brand Community Practices…Evolving to a New Dominant Logic for Marketing (2003)Evolving to a New Dominant Lo…Toward a Theory of Social Practices (2002)Toward a Theory of Social Pra…The Field behind the Screen: Using Netnography for Marketing Research in Online Communities (2002)The Field behind the Screen: …Partnerships from cannibals with forks: The triple bottom line of 21st‐century business (1998)Partnerships from cannibals w…Analysis and Interpretation of Qualitative Data in Consumer Research (1994)Analysis and Interpretation o…A Three-Dimensional Conceptual Model of Corporate Performance (1979)A Three-Dimensional Conceptua…The Measurement of Observer Agreement for Categorical Data (1977)The Measurement of Observer A…Weighted kappa: Nominal scale agreement provision for scaled disagreement or partial credit. (1968)Weighted kappa: Nominal scale…A Coefficient of Agreement for Nominal Scales (1960)A Coefficient of Agreement fo…Naturalistic inquiry (1985)Using Online Conversations to Study Word-of-Mouth Communication (2004)Effects of Word-of-Mouth versus Traditional Marketing: Findings from an Internet Social Networking Site (2009)Consumer engagement in a virtual brand community: An exploratory analysis (2011)The Discovery of Grounded Theory (2017)Distinction: A Social Critique of the Judgement of Taste* (2018)Flow: the psychology of optimal experience (1990)Flow: The Psychology of Optimal Experience (1991)Gamification. using game-design elements in non-gaming contexts (2011)Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification (2014)Gamification in theory and action: A survey (2014)Theory of Mental Tests (1950)Theory and Methods of Scaling (1958)Measuring nominal scale agreement among many raters. (1971)Understanding interobserver agreement: the kappa statistic. (2005)Studies in Ethnomethodology. (1968)Central Problems in Social Theory (1979)The Constitution of Society. Outline of the Theory of Structuration (1984)10 Sociomateriality: Challenging the Separation of Technology, Work and Organization (2008)Networked Narratives: Understanding Word-of-Mouth Marketing in Online Communities (2010)Networked Narratives: UnderstandingWord-of-Mouth Marketing in Online Communities (2014)The Modern Corporation and Private Property (1933)Social Responsibilities of the Businessman (1954)A Stakeholder Framework for Analyzing and Evaluating Corporate Social Performance (1995)Toward a Theory of Stakeholder Identification and Salience: Defining the Principle of who and What Really Counts (1997)Corporate Social and Financial Performance: A Meta-Analysis (2003)Social Responsibilities of the Businessman (2013)An Evolutionary Theory of Economic Change. (1983)SERVQUAL: A multiple-Item Scale for measuring consumer perceptions of service quality (1988)The Theory of the Growth of the Firm (1995)Service-dominant logic: continuing the evolution (2007)Understanding Customer Experience Throughout the Customer Journey (2016)Guidelines, criteria, and rules of thumb for evaluating normed and standardized assessment instruments in psychology. (1994)The feasibility of creating a checklist for the assessment of the methodological quality both of randomised and non-randomised studies of health care interventions. (1998)Preferred reporting items for systematic review and meta-analysis protocols (PRISMA-P) 2015 statement (2015)RoB 2: a revised tool for assessing risk of bias in randomised trials (2019)The Iron Cage Revisited: Institutional Isomorphism and Collective Rationality in Organizational Fields (1983)Economic Action and Social Structure: The Problem of Embeddedness (1985)Institutions, Institutional Change and Economic Performance (1990)S-D logic–informed customer engagement: integrative framework, revised fundamental propositions, and application to CRM (2016)Service-dominant logic 2025 (2016)Designing conceptual articles: four approaches (2020)Schedule for Affective Disorders and Schizophrenia for School-Age Children-Present and Lifetime Version (K-SADS-PL): Initial Reliability and Validity Data (1997)Interrater reliability: the kappa statistic (2012)Introduction (2002)A framework of sustainable supply chain management: moving toward new theory (2008)Scrutiny, Norms, and Selective Disclosure: A Global Study of Greenwashing (2011)
this work references cited by second hop

References

  • 1977The Measurement of Observer Agreement for Categorical Data81,000 cited
  • 1960A Coefficient of Agreement for Nominal Scales42,335 cited
  • 2003Evolving to a New Dominant Logic for Marketing14,777 cited
  • 1979A Three-Dimensional Conceptual Model of Corporate Performance10,478 cited
  • 1968Weighted kappa: Nominal scale agreement provision for scaled disagreement or partial credit.8,719 cited
  • 2011From game design elements to gamefulness8,391 cited
  • 2002Toward a Theory of Social Practices5,539 cited
  • 1998Partnerships from cannibals with forks: The triple bottom line of 21st‐century business5,334 cited
  • 2002The Field behind the Screen: Using Netnography for Marketing Research in Online Communities3,970 cited
  • 2015Institutions and axioms: an extension and update of service-dominant logic3,692 cited
  • 2011Customer Engagement3,657 cited
  • 2010Customer Engagement Behavior: Theoretical Foundations and Research Directions3,536 cited
  • 1994Analysis and Interpretation of Qualitative Data in Consumer Research2,938 cited
  • 2009How Brand Community Practices Create Value2,441 cited
  • 2016How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

2,059 cited
  • 2011The qualitative research interview1,647 cited
  • Cited by

    No citing works inside the corpus for this window.