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When Intrusive Can Be Likable: Product Placement Effects on Multitasking Consumers
16 references·8 citing·48 second hop
When Intrusive Can Be Likable: Product Placement Effects on Multitasking Consumers (2011)When Intrusive Can Be Likable: Product Pl…Brand Placement Prominence: Good for Memory! Bad for Attitudes? (2009)Brand Placement Prominence: G…Cashing in on crashes via brand placement in computer games (2005)Cashing in on crashes via bra…Brand Placement Recognition (2004)Brand Placement RecognitionComparison processes in social judgment: Mechanisms and consequences. (2003)Comparison processes in socia…Investigating the Effectiveness of Product Placements in Television Shows: The Role of Modality and Plot Connection Congruence on Brand Memory and Attitude (2002)Investigating the Effectivene…Consumers' Perceptions of the Assortment Offered in a Grocery Category: The Impact of Item Reduction (1998)Consumers' Perceptions of the…Brand diagnostics: Mapping branding effects using consumer associative networks (1998)Brand diagnostics: Mapping br…Subliminal Affective Priming Resists Attributional Interventions (1997)Subliminal Affective Priming …Building Strong Brands (1995)Building Strong BrandsMeasuring the Affective and Cognitive Properties of Attitudes: Conceptual and Methodological Issues (1994)Measuring the Affective and C…The Role of Expectancy and Relevancy in Memory for Verbal and Visual Information: What is Incongruency? (1992)The Role of Expectancy and Re…Happy and Sad TV Programs: How They Affect Reactions to Commercials (1987)Happy and Sad TV Programs: Ho…The Elaboration Likelihood Model of Persuasion (1986)The Elaboration Likelihood Mo…Norm theory: Comparing reality to its alternatives. (1986)Norm theory: Comparing realit…Adding Asymmetrically Dominated Alternatives: Violations of Regularity and the Similarity Hypothesis (1982)Adding Asymmetrically Dominat…A Theory of Psychological Reactance (1968)A Theory of Psychological Rea…Make product placement work for you: Get less exposure (2021)Make product placement work f…Good for the feelings, bad for the memory: the impact of 3D versus 2D movies on persuasion knowledge and brand placement effectiveness (2019)Good for the feelings, bad fo…Influence of Product Placements in Films and Television on consumers Brand Awareness (2017)Influence of Product Placemen…Processing of product placements and brand persuasiveness (2016)Processing of product placeme…Parents' Presumed Persuasion Knowledge of Children's Advergames: The Influence of Advertising Disclosure Modality and Cognitive Load (2016)Parents' Presumed Persuasion …How Product-Plot Integration and Cognitive Load Affect Brand Attitude: A Replication (2015)How Product-Plot Integration …‘Kid tested, mother approved’: the relationship between advertising expenditures and ‘most-loved’ brands (2015)‘Kid tested, mother approved’…The moderating effect of computer users’ autotelic need for touch on brand trust, perceived brand excitement, and brand placement awareness in haptic games and in-game advertising (IGA) (2014)The moderating effect of comp…A Theory of Cognitive Dissonance (1957)Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)Understanding Attitudes and Predicting Social Behavior (1980)The Persuasion Knowledge Model: How People Cope with Persuasion Attempts (1994)Communication and Persuasion: Central and Peripheral Routes to Attitude Change (2015)Using social and behavioural science to support COVID-19 pandemic response (2020)An Inventory for Measuring Depression (1961)Prospect Theory: An Analysis of Decision under Risk (1979)A Continuum of Impression Formation, from Category-Based to Individuating Processes: Influences of Information and Motivation on Attention and Interpretation (1990)Well-being : the foundations of hedonic psychology (1999)Core affect and the psychological construction of emotion. (2003)The Effects of Music in Advertising on Choice Behavior: A Classical Conditioning Approach (1982)Mood States and Consumer Behavior: A Critical Review (1985)Customer Loyalty: Toward an Integrated Conceptual Framework (1994)Mood management across affective states: The hedonic contingency hypothesis. (1994)Emotion and Rationality: A Critical Review and Interpretation of Empirical Evidence (2007)Schema Congruity as a Basis for Product Evaluation (1989)Online Display Advertising: Targeting and Obtrusiveness (2011)Reshaping the Village Test for investigating service brand attachment (2014)Is a Picture Worth a Thousand Words? An Empirical Study of Image Content and Social Media Engagement (2019)A circumplex model of affect. (1980)Feeling and thinking: Preferences need no inferences. (1980)Communication and Persuasion (1986)Right-wing authoritarianism, social dominance orientation, and prejudice. (1999)Emotions in Politics (2000)A comparative analysis of predictors of sense of place dimensions: Attachment to, dependence on, and identification with lakeshore properties (2005)Individual Choice Behavior (1962)Conditional logit analysis of qualitative choice behavior (1972)Elimination by aspects: A theory of choice. (1972)Adaptive strategy selection in decision making. (1988)Choice Based on Reasons: The Case of Attraction and Compromise Effects (1989)Choice in Context: Tradeoff Contrast and Extremeness Aversion (1992)A Theory of Social Comparison Processes (1954)Judgment under Uncertainty: Heuristics and Biases (1974)Judgment under Uncertainty: Heuristics and Biases (1975)The Social Distance Theory of Power (2013)Dispositional Envy Revisited (2014)A social comparison theory meta-analysis 60+ years on. (2017)Central and Peripheral Routes to Advertising Effectiveness: The Moderating Role of Involvement (1983)Using Drama to Persuade (1989)Authenticity under threat: When social media influencers need to go beyond self-presentation (2018)Instafamous and social media influencer marketing (2019)The Company and the Product: Corporate Associations and Consumer Product Responses (1997)Strategic Brand Management: Building, Measuring, and Managing Brand Equity. (2000)Brand Experience: What Is It? How Is It Measured? Does It Affect Loyalty? (2009)Normative Influences on Altruism (1977)Men, masculinity, and the contexts of help seeking. (2003)Common Method Bias in Marketing: Causes, Mechanisms, and Procedural Remedies (2012)
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References

  • 1986The Elaboration Likelihood Model of Persuasion8,811 cited
  • 1968A Theory of Psychological Reactance4,758 cited
  • 1995Building Strong Brands4,432 cited
  • 1986Norm theory: Comparing reality to its alternatives.3,027 cited
  • 1982Adding Asymmetrically Dominated Alternatives: Violations of Regularity and the Similarity Hypothesis1,944 cited
  • 2003Comparison processes in social judgment: Mechanisms and consequences.1,351 cited
  • 1994Measuring the Affective and Cognitive Properties of Attitudes: Conceptual and Methodological Issues859 cited
  • 2002Investigating the Effectiveness of Product Placements in Television Shows: The Role of Modality and Plot Connection Congruence on Brand Memory and Attitude792 cited
  • 1992The Role of Expectancy and Relevancy in Memory for Verbal and Visual Information: What is Incongruency?723 cited
  • 1987Happy and Sad TV Programs: How They Affect Reactions to Commercials503 cited
  • 1998Consumers' Perceptions of the Assortment Offered in a Grocery Category: The Impact of Item Reduction369 cited
  • 1997Subliminal Affective Priming Resists Attributional Interventions317 cited
  • 1998Brand diagnostics: Mapping branding effects using consumer associative networks224 cited
  • 2005Cashing in on crashes via brand placement in computer games220 cited

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  • 2009Brand Placement Prominence: Good for Memory! Bad for Attitudes?161 cited
  • 2004Brand Placement Recognition127 cited
  • Cited by

    • 2016Parents' Presumed Persuasion Knowledge of Children's Advergames: The Influence of Advertising Disclosure Modality and Cognitive Load55 cited
    • 2019Good for the feelings, bad for the memory: the impact of 3D versus 2D movies on persuasion knowledge and brand placement effectiveness34 cited
    • 2016Processing of product placements and brand persuasiveness32 cited
    • 2014The moderating effect of computer users’ autotelic need for touch on brand trust, perceived brand excitement, and brand placement awareness in haptic games and in-game advertising (IGA)32 cited
    • 2015How Product-Plot Integration and Cognitive Load Affect Brand Attitude: A Replication31 cited
    • 2021Make product placement work for you: Get less exposure27 cited
    • 2017Influence of Product Placements in Films and Television on consumers Brand Awareness19 cited
    • 2015‘Kid tested, mother approved’: the relationship between advertising expenditures and ‘most-loved’ brands12 cited