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Tip of the Iceberg: Meaning, Identity, and Literacy in Preteen Virtual Worlds
13 references·3 citing·33 second hop
Tip of the Iceberg: Meaning, Identity, and Literacy in Preteen Virtual Worlds (2009)Tip of the Iceberg: Meaning, Identity, an…Social Linguistics and Literacies (2015)Social Linguistics and Litera…Development During Early and Middle Adolescence (2015)Development During Early and …Generation M2: Media in the Lives of 8- to 18-Year-Olds (2010)Generation M2: Media in the L…Making Sense of an Information World: The Everyday‐Life Information Behavior of Preteens (2009)Making Sense of an Informatio…Literacy in virtual worlds (2009)Literacy in virtual worldsSampling "the new" in New Literacies (2007)Sampling "the new" in New Lit…Toward a model of the everyday life information needs of urban teenagers, part 1: Theoretical model (2006)Toward a model of the everyda…Synthetic worlds: the business and culture of online games (2006)Synthetic worlds: the busines…LITERACY IN THE NEW MEDIA AGE (2003)LITERACY IN THE NEW MEDIA AGEA model of information practices in accounts of everyday‐life information seeking (2003)A model of information practi…The Information-Seeking Behavior of High School Honors Students: An Exploratory Study. (1997)The Information-Seeking Behav…Social Linguistics And Literacies: Ideology in Discourse (1996)Social Linguistics And Litera…Mind in Society: The Development of Higher Psychological Processes (1978)Mind in Society: The Developm…MOTIVATION AND LEARNING ENGAGEMENT THROUGH PLAYING MATH VIDEO GAMES (2017)MOTIVATION AND LEARNING ENGAG…We Are the Tea Party!: The Use of Facebook as an Online Political Forum for the Construction and Maintenance of in-Group Identification during the “GOTV” Weekend (2014)We Are the Tea Party!: The Us…Kids R Us: Online Social Networking and the Potential for Empowerment (2010)Kids R Us: Online Social Netw…Naturalistic inquiry (1985)Discourse and Social Psychology: Beyond Attitudes and Behaviour (1987)Information behaviour: An interdisciplinary perspective (1997)Information Behavior and Information Practice: Reviewing the “Umbrella Concepts” of Information‐Seeking Studies (2007)Connecting with new information landscapes: information literacy practices of refugees (2013)Looking for Information: A Survey of Research on Information Seeking, Needs, and Behavior (2016)Qualitative research : theory, method and practice (1997)What Video Games Have to Teach Us about Learning and Literacy (2004)young children’s play in online virtual worlds (2010)Young Children's Literacy Practices in a Virtual World: Establishing an Online Interaction Order (2011)Writing in the Wild: Writers’ Motivation in Fan‐Based Affinity Spaces (2013)Literacy in Theory and Practice (1987)Online Fan Fiction, Global Identities, and Imagination (2009)Writing for Whom? Cognition, Motivation, and a Writer's Audience (2010)TWEETS AND TRUTH (2012)Chapter 3 : Identity as an Analytic Lens for Research in Education (2000)Developing a Sociocritical Literacy in the Third Space (2008)Rethinking Critical Theory and Qualitative Research (2011)The Scientific Research Potential of Virtual Worlds (2007)Who plays, how much, and why? Debunking the stereotypical gamer profile (2008)The sociomateriality of organisational life: considering technology in management research (2009)Reciprocal Teaching of Comprehension-Fostering and Comprehension-Monitoring Activities (1984)Qualitative Analysis for Social Scientists (1987)Expansive Learning at Work: Toward an activity theoretical reconceptualization (2001)Parental Mediation of Children's Internet Use (2008)College students' social networking experiences on Facebook (2009)Generation Z: Technology and Social Interest (2015)Educational and career interests in math: A longitudinal examination of the links between classroom environment, motivational beliefs, and interests. (2012)Trajectories of psychological need satisfaction from early to late adolescence as a predictor of adjustment in school (2014)Conceptualization and Assessment of Adolescents’ Engagement and Disengagement in School (2017)Confronting the Challenges of Participatory Culture: Media Education for the 21st Century (2006)The "Academic Literacies" Model: Theory and Applications (2006)“Multiliteracies”: New Literacies, New Learning (2009)
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References

  • 1978Mind in Society: The Development of Higher Psychological Processes53,480 cited
  • 1996Social Linguistics And Literacies: Ideology in Discourse4,320 cited
  • 2003LITERACY IN THE NEW MEDIA AGE4,001 cited
  • 2010Generation M2: Media in the Lives of 8- to 18-Year-Olds2,196 cited
  • 2015Social Linguistics and Literacies1,680 cited
  • 2006Synthetic worlds: the business and culture of online games1,192 cited
  • 2003A model of information practices in accounts of everyday‐life information seeking605 cited
  • 2007Sampling "the new" in New Literacies239 cited
  • 2015Development During Early and Middle Adolescence211 cited
  • 2009Literacy in virtual worlds162 cited
  • 2006Toward a model of the everyday life information needs of urban teenagers, part 1: Theoretical model140 cited
  • 2009Making Sense of an Information World: The Everyday‐Life Information Behavior of Preteens117 cited
  • 1997The Information-Seeking Behavior of High School Honors Students: An Exploratory Study.44 cited

Cited by

  • 2017MOTIVATION AND LEARNING ENGAGEMENT THROUGH PLAYING MATH VIDEO GAMES46 cited
  • 2010Kids R Us: Online Social Networking and the Potential for Empowerment

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30 cited
  • 2014We Are the Tea Party!: The Use of Facebook as an Online Political Forum for the Construction and Maintenance of in-Group Identification during the “GOTV” Weekend14 cited