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Personalization Issues for Science Museum Web Sites and E-Learning
11 references·0 citing·35 second hop
Personalization Issues for Science Museum Web Sites and E-Learning (2009)Personalization Issues for Science Museum…The Museum Experience (2016)The Museum ExperienceThe role of museums in online teaching, learning, and research (2004)The role of museums in online…The Building of Online Communities: An approach for learning organizations, with a particular focus on the museum sector (2004)The Building of Online Commun…Virtual science centers: a new genre of learning in Web-based promotion of science education (2003)Virtual science centers: a ne…Online Museum Discussion Forums; What do we have? What do we need? (2003)Online Museum Discussion Foru…A study of user experiences mediated by nomadic web content in a museum (2003)A study of user experiences m…The Electronic Guidebook: Using Portable Devices And A Wireless Web-based Network To Extend The Museum Experience (2002)The Electronic Guidebook: Usi…Providing Personal Assistance in the SAGRES Virtual Museum. (2001)Providing Personal Assistance…The website of the UK Museum of the Year (2000)The website of the UK Museum …Intrinsic motivation and the process of learning: Beneficial effects of contextualization, personalization, and choice. (1996)Intrinsic motivation and the …Interest and Its Contribution as a Mental Resource for Learning (1990)Interest and Its Contribution…Experience and Education (1986)Intrinsic Motivation and Self-Determination in Human Behavior (1988)Situated Cognition and the Culture of Learning (1989)Extrinsic Rewards and Intrinsic Motivation in Education: Reconsidered Once Again (2001)Intrinsic Versus Extrinsic Goal Contents in Self-Determination Theory: Another Look at the Quality of Academic Motivation (2006)Why Teachers Adopt a Controlling Motivating Style Toward Students and How They Can Become More Autonomy Supportive (2009)The Principles of Psychology (1891)Conflict, arousal, and curiosity. (1960)Interest, learning, and the psychological processes that mediate their relationship. (2002)Revision of achievement goal theory: Necessary and illuminating. (2002)Promoting Interest and Performance in High School Science Classes (2009)The Exploratorium: A Playful Museum Combines Perception and Art in Science Education (1972)Science and Technology Centers (1987)Competing for the Future (1994)Fine Grained Semantics of Images in Digital Museum (2010)The Research of Dongba Culture Virtual Museum Based on Human Factor Engineering (2018)The Effect of Project based Learning using Cyber Science Museum on Elementary School Students’ motivation for Science Learning and Attitude toward Science (2019)Web‐based discussion groups at stake: the profile of museum professionals online (2004)CYBERMUSEOLOGY AND INTANGIBLE HERITAGE (2005)Building community among museum information professionals: a case study of the Museum Computer Network (2013)Mobile Technology for Children: Designing for Interaction and Learning (2009)Exploring problem solving patterns and their impact on learning achievement in a blended learning environment (2010)Bridging contexts and interpretations: Mobile blogging on art museum field trips (2011)Dulwich OnView: an art museum-based virtual community generated by the local community (2010)Creating online collaborative environments for museums: a case study of a museum wiki (2011)Turing’s Sunflowers: Public research and the role of museums (2020)Using the contextual model of learning to understand visitor learning from a science center exhibition (2005)A Short Review of School Field Trips: Key Findings from the Past and Implications for the Future (2008)Learning science in informal environments : people, places, and pursuits (2009)Mystery at the museum (2005)RFID enhances visitors' museum experience at the Exploratorium (2005)A visitor's guide in an active museum (2011)Finding the skills for tomorrow: Information literacy and museum information professionals (2006)Finding the skills for tomorrow: Information literacy and museum information professionals (2006)Meeting user needs in the modern museum: Profiles of the new museum information professional (2006)
this work references cited by second hop

References

  • 1996Intrinsic motivation and the process of learning: Beneficial effects of contextualization, personalization, and choice.1,568 cited
  • 1990Interest and Its Contribution as a Mental Resource for Learning1,403 cited
  • 2016The Museum Experience935 cited
  • 2003A study of user experiences mediated by nomadic web content in a museum200 cited
  • 2002The Electronic Guidebook: Using Portable Devices And A Wireless Web-based Network To Extend The Museum Experience48 cited
  • 2004The Building of Online Communities: An approach for learning organizations, with a particular focus on the museum sector28 cited
  • 2004The role of museums in online teaching, learning, and research26 cited
  • 2003Virtual science centers: a new genre of learning in Web-based promotion of science education12 cited
  • 2003Online Museum Discussion Forums; What do we have? What do we need?10 cited
  • 2001Providing Personal Assistance in the SAGRES Virtual Museum.9 cited
  • 2000The website of the UK Museum of the Year8 cited

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