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Cyberspace: First Steps
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Cyberspace: First Steps (1991)Cyberspace: First StepsNetworks of Desire: How Technology Increases Our Passion to Consume (2016)Networks of Desire: How Techn…\nWorkplace flexibility and new product development performance: The role of telework and flexible work schedules (2014)\nWorkplace flexibility and n…THE METHODS, POLITICS, AND ETHICS OF REPRESENTATION IN ONLINE ETHNOGRAPHY (2007)THE METHODS, POLITICS, AND ET…Self-Presentation in Online Personals (2006)Self-Presentation in Online P…Teaching in 3D: Pedagogical Affordances and Constraints of 3D Virtual Worlds for Synchronous Distance Learning (2003)Teaching in 3D: Pedagogical A…Social Capital in Virtual Learning Communities and Distributed Communities of Practice (2003)Social Capital in Virtual Lea…Second Thoughts: Toward a Critique of the Digital Divide (2003)Second Thoughts: Toward a Cri…Effects of an online virtual community on customer loyalty and travel product purchases (2003)Effects of an online virtual …Ethics of Internet research: Contesting the human subjects research model (2002)Ethics of Internet research: …Defining the virtual tourist community: implications for tourism marketing (2002)Defining the virtual tourist …The Economic Leverage of the Virtual Community (2001)The Economic Leverage of the …Virtual sounding boards: How deliberative is on‐line political discussion? (1998)Virtual sounding boards: How …Towards geographies of cyberspace (1998)Towards geographies of cybers…The end of geography or the explosion of place? Conceptualizing space, place and information technology (1998)The end of geography or the e…Internet paradox: A social technology that reduces social involvement and psychological well-being? (1998)Internet paradox: A social te…Constructions and reconstructions of self in virtual reality: Playing in the MUDs (1994)Constructions and reconstruct…The Presentation of Self in Everyday Life. (1956)Life on the Screen: Identity in the Age of the Internet (1997)Mail and internet surveys : the tailored design method (2007)Online Social Networks: Why We Disclose (2010)The Facebook Paths to Happiness: Effects of the Number of Facebook Friends and Self-Presentation on Subjective Well-Being (2010)Facebook use, envy, and depression among college students: Is facebooking depressing? (2014)Marketing Services: Competing Through Quality (1992)Customer Loyalty: Toward an Integrated Conceptual Framework (1994)Why Satisfied Customers Defect (1995)Understanding the intention to follow the advice obtained in an online travel community (2010)Helpful Reviewers in TripAdvisor, an Online Travel Community (2011)Can we get from liking to buying? Behavioral differences in hedonic and utilitarian Facebook usage (2013)THE SYMBOLIC CONSTRUCTION OF COMMUNITY (1985)Net gain: Expanding markets through virtual communities (1999)Determinants of the intention to participate in firm-hosted online travel communities and effects on consumer behavioral intentions (2010)Managing a Hotel's Image on TripAdvisor (2010)– The Symbolic Construction of Community (2013)Effects of tourism information quality in social media on destination image formation: The case of Sina Weibo (2017)The second self: Computers and the human spirit (1985)The Second Self: Computers and the Human Spirit (1986)Textual poachers : television fans & participatory culture (1992)Massively Multiplayer Online Video Gaming as Participation in a Discourse (2006)Adolescents Online: The Importance of Internet Activity Choices to Salient Relationships (2007)The Ideal Self at Play (2011)Literacy in Theory and Practice (1987)Being Digital (1995)Multiliteracies: Lit Learning (2005)Digital division or digital decision? A study of non-users and low-users of computers (2006)Does the Digital Divide Matter More? Comparing the Effects of New Media and Old Media Use on the Education-Based Knowledge Gap (2011)Toward a Multifaceted Model of Internet Access for Understanding Digital Divides: An Empirical Investigation (2015)Understanding Media: The Extensions of Man (1964)Science in Action: How to Follow Scientists and Engineers through Society (1988)The consequences of modernity (1990)Transport and social exclusion: investigating the possibility of promoting inclusion through virtual mobility (2002)Web Mapping 2.0: The Neogeography of the GeoWeb (2008)Find me if you can (2010)The Strength of Weak Ties (1973)The CES-D Scale (1977)Stress, social support, and the buffering hypothesis. (1985)A cognitive-behavioral model of pathological Internet use (2001)Internet Paradox Revisited (2002)Should We Trust Web-Based Studies? A Comparative Analysis of Six Preconceptions About Internet Questionnaires. (2004)The Evolution of Cooperation (1981)Economic Action and Social Structure: The Problem of Embeddedness (1985)Foundations of social theory (1990)Measuring Motivations for Online Opinion Seeking (2006)Restaurant experiences triggering positive electronic word-of-mouth (eWOM) motivations (2010)Born Unequal: A Study of the Helpfulness of User-Generated Product Reviews (2011)Mind in Society: The Development of Higher Psychological Processes (1978)Situated Learning (1991)Situated Learning: Legitimate Peripheral Participation. (1994)Synchronous and Asynchronous Text-Based CMC in Educational Contexts: A Review of Recent Research (2006)Exploring asynchronous and synchronous tool use in online courses (2012)Mapping research trends from 35 years of publications inDistance Education (2016)Possessions and the Extended Self (1988)A Thousand Plateaus: Capitalism and Schizophrenia (1989)Reassembling the Social (2005)Consumer and Object Experience in the Internet of Things: An Assemblage Theory Approach (2016)Customer Experience Journeys: Loyalty Loops Versus Involvement Spirals (2020)Virtual influencers’ attractiveness effect on purchase intention: A moderated mediation model of the Product–Endorser fit with the brand (2023)
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  • 1998Internet paradox: A social technology that reduces social involvement and psychological well-being?4,792 cited
  • 2006Self-Presentation in Online Personals701 cited
  • 1998The end of geography or the explosion of place? Conceptualizing space, place and information technology571 cited
  • 2002Defining the virtual tourist community: implications for tourism marketing525 cited
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  • 2001The Economic Leverage of the Virtual Community441 cited
  • 1994Constructions and reconstructions of self in virtual reality: Playing in the MUDs377 cited
  • 2016Networks of Desire: How Technology Increases Our Passion to Consume347 cited
  • 2003Effects of an online virtual community on customer loyalty and travel product purchases321 cited
  • 2003Teaching in 3D: Pedagogical Affordances and Constraints of 3D Virtual Worlds for Synchronous Distance Learning302 cited
  • 2014\nWorkplace flexibility and new product development performance: The role of telework and flexible work schedules300 cited
  • 2007THE METHODS, POLITICS, AND ETHICS OF REPRESENTATION IN ONLINE ETHNOGRAPHY273 cited
  • 1998Towards geographies of cyberspace244 cited
  • 2002Ethics of Internet research: Contesting the human subjects research model

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230 cited
  • 2003Social Capital in Virtual Learning Communities and Distributed Communities of Practice214 cited
  • 1998Virtual sounding boards: How deliberative is on‐line political discussion?211 cited