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Management simulations: determining their effectiveness
16 references·16 citing·39 second hopsampled
Management simulations: determining their effectiveness (2006)Management simulations: determining their…THE DYNAMIC NATURE OF CONFLICT: A LONGITUDINAL STUDY OF INTRAGROUP CONFLICT AND GROUP PERFORMANCE. (2001)THE DYNAMIC NATURE OF CONFLIC…Virtual Classroom Characteristics and Student Satisfaction with Internet-Based MBA Courses (2000)Virtual Classroom Characteris…A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies (2000)A Theoretical Extension of th…Why Differences Make a Difference: A Field Study of Diversity, Conflict and Performance in Workgroups (1999)Why Differences Make a Differ…TRUST AND DISTRUST IN ORGANIZATIONS: Emerging Perspectives, Enduring Questions (1999)TRUST AND DISTRUST IN ORGANIZ…Self-Efficacy: The Exercise of Control (1999)Self-Efficacy: The Exercise o…Are Individual Differences Germane to the Acceptance of New Information Technologies? (1999)Are Individual Differences Ge…Organizational Learning: A Theory of Action Perspective (1997)Organizational Learning: A Th…Decision Support and Expert Systems: Management Support Systems (1995)Decision Support and Expert S…A Multimethod Examination of the Benefits and Detriments of Intragroup Conflict (1995)A Multimethod Examination of …Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Perceived Usefulness, Perceiv…Choice behavior in social dilemmas: Effects of social identity, group size, and decision framing. (1986)Choice behavior in social dil…Groups: Interaction and Performance. (1984)Groups: Interaction and Perfo…Groups in Context: A Model of Task Group Effectiveness (1984)Groups in Context: A Model of…Threat Rigidity Effects in Organizational Behavior: A Multilevel Analysis (1981)Threat Rigidity Effects in Or…Review of Psychometric theory (2nd ed.). (1979)Review of Psychometric theory…Understanding and Predicting Students’ Entrepreneurial Intention through Business Simulation Games: A Perspective of COVID-19 (2021)Understanding and Predicting …The Evolution of Simulation-Based Learning Across the Disciplines, 1965–2018: A Science Map of the Literature (2019)The Evolution of Simulation-B…Encouraging intrinsic motivation in management training: The use of business simulation games (2019)Encouraging intrinsic motivat…Exploring students' flow experiences in business simulation games (2018)Exploring students' flow expe…An Analysis of Influence of Business Simulation Games on Business School Students’ Attitude and Intention Toward Entrepreneurial Activities (2018)An Analysis of Influence of B…The impact of critical thinking disposition on learning using business simulations (2015)The impact of critical thinki…Simulation-based learning in management education (2014)Simulation-based learning in …Simulation as a pedagogical tool: Measurement of impact on perceived effective learning (2014)Simulation as a pedagogical t…Digital educational game value hierarchy from a learners’ perspective (2013)Digital educational game valu…Enhancing students' employability through business simulation (2012)Enhancing students' employabi…Conceptual modeling for simulation-based serious gaming (2012)Conceptual modeling for simul…Learning leadership skills in a simulated business environment (2011)Learning leadership skills in…Perceptions of the effectiveness of system dynamics-based interactive learning environments: An empirical study (2010)Perceptions of the effectiven…Improving Transfer of Learning: Relationship to Methods of Using Business Simulation (2010)Improving Transfer of Learnin…What influences college students to continue using business simulation games? 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References

  • 1989Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology68,271 cited
  • 1999Self-Efficacy: The Exercise of Control46,779 cited
  • 2000A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies22,991 cited
  • 1979Review of Psychometric theory (2nd ed.).11,425 cited
  • 1997Organizational Learning: A Theory of Action Perspective11,107 cited
  • 1995A Multimethod Examination of the Benefits and Detriments of Intragroup Conflict4,046 cited
  • 1981Threat Rigidity Effects in Organizational Behavior: A Multilevel Analysis3,637 cited
  • 1999Why Differences Make a Difference: A Field Study of Diversity, Conflict and Performance in Workgroups3,358 cited
  • 1984Groups: Interaction and Performance.3,284 cited
  • 1999TRUST AND DISTRUST IN ORGANIZATIONS: Emerging Perspectives, Enduring Questions3,245 cited
  • 2001THE DYNAMIC NATURE OF CONFLICT: A LONGITUDINAL STUDY OF INTRAGROUP CONFLICT AND GROUP PERFORMANCE.2,483 cited
  • 1999Are Individual Differences Germane to the Acceptance of New Information Technologies?2,105 cited
  • 1984Groups in Context: A Model of Task Group Effectiveness1,783 cited
  • 1986Choice behavior in social dilemmas: Effects of social identity, group size, and decision framing.1,139 cited

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  • 2000Virtual Classroom Characteristics and Student Satisfaction with Internet-Based MBA Courses742 cited
  • 1995Decision Support and Expert Systems: Management Support Systems667 cited
  • Cited by

    • 2008Developments in Business Gaming305 cited
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    • 2012Enhancing students' employability through business simulation143 cited
    • 2018An Analysis of Influence of Business Simulation Games on Business School Students’ Attitude and Intention Toward Entrepreneurial Activities143 cited
    • 2019The Evolution of Simulation-Based Learning Across the Disciplines, 1965–2018: A Science Map of the Literature110 cited
    • 2019Encouraging intrinsic motivation in management training: The use of business simulation games101 cited
    • 2015The impact of critical thinking disposition on learning using business simulations96 cited
    • 2018Exploring students' flow experiences in business simulation games87 cited
    • 2014Simulation as a pedagogical tool: Measurement of impact on perceived effective learning85 cited
    • 2011Learning leadership skills in a simulated business environment72 cited
    • 2021Understanding and Predicting Students’ Entrepreneurial Intention through Business Simulation Games: A Perspective of COVID-1969 cited
    • 2012Conceptual modeling for simulation-based serious gaming63 cited
    • 2014Simulation-based learning in management education61 cited
    • 2010Improving Transfer of Learning: Relationship to Methods of Using Business Simulation57 cited
    • 2010Perceptions of the effectiveness of system dynamics-based interactive learning environments: An empirical study57 cited
    • 2013Digital educational game value hierarchy from a learners’ perspective54 cited