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Virtual store layout: an experimental comparison in the context of grocery retail
11 references·16 citing·45 second hop
Virtual store layout: an experimental comparison in the context of grocery retail (2004)Virtual store layout: an experimental com…The Impact of Perceived Channel Utilities, Shopping Orientations, and Demographics on the Consumer's Online Buying Behavior (2006)The Impact of Perceived Chann…The Influence of Multiple Store Environment Cues on Perceived Merchandise Value and Patronage Intentions (2002)The Influence of Multiple Sto…Technology and the Customer Interface: What Consumers Want in the Physical and Virtual Store (2002)Technology and the Customer I…Atmospheric qualities of online retailing (2001)Atmospheric qualities of onli…Electronic shopping (1998)Electronic shoppingConsumer Reactions to Electronic Shopping on the World Wide Web (1996)Consumer Reactions to Electro…The Influence of Store Environment on Quality Inferences and Store Image (1994)The Influence of Store Enviro…Store atmosphere and purchasing behavior (1994)Store atmosphere and purchasi…An experimental approach to making retail store environmental decisions. (1992)An experimental approach to m…Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Perceived Usefulness, Perceiv…Marketing Research: Methodological Foundations (1977)Marketing Research: Methodolo…Virtual reality, real reactions?: Comparing consumers' perceptions and shopping orientation across physical and virtual-reality retail stores (2019)Virtual reality, real reactio…The examination of virtual reality at the intersection of consumer experience, shopping journey and physical retailing (2019)The examination of virtual re…Shopping in Virtual Reality Stores: The Influence of Immersion on System Adoption (2019)Shopping in Virtual Reality S…Mobile Targeting Using Customer Trajectory Patterns (2016)Mobile Targeting Using Custom…Metaverse-retail service quality: A future framework for retail service quality in the 3D internet (2013)Metaverse-retail service qual…How can online store layout design and atmosphere influence consumer shopping intention on a website? 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(1982)User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies (2000)User Acceptance of Information Technology: Toward A Unified View1 (2003)A new criterion for assessing discriminant validity in variance-based structural equation modeling (2014)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)Structural equation modeling in practice: A review and recommended two-step approach. (1988)Value-based Adoption of Mobile Internet: An empirical investigation (2005)Customer Experience Creation: Determinants, Dynamics and Management Strategies (2009)Understanding Customer Experience Throughout the Customer Journey (2016)Consumer Perceptions of Price, Quality, and Value: A Means-End Model and Synthesis of Evidence (1988)SERVQUAL: A multiple-Item Scale for measuring consumer perceptions of service quality (1988)Effects of Price, Brand, and Store Information on Buyers' Product Evaluations (1991)A measure of service quality for retail stores: Scale development and validation (1996)The Impact of Technology on the Quality-Value-Loyalty Chain: A Research Agenda (2000)Some New Thoughts on Conceptualizing Perceived Service Quality: A Hierarchical Approach (2001)Situational Variables and Consumer Behavior (1975)Interactive Home Shopping: Consumer, Retailer, and Manufacturer Incentives to Participate in Electronic Marketplaces (1997)What drives consumers to shop online? A literature review (2004)The role of social presence in establishing loyalty in e-Service environments (2006)Customer Experience Management in Retailing: An Organizing Framework (2009)Impulse buying: Modeling its precursors (1998)Atmospheric Effects on Shopping Behavior (2000)Beyond Accuracy: What Data Quality Means to Data Consumers (1996)The Impact of Technostress on Role Stress and Productivity (2007)Evaluation of Structural Equation Models Using the Partial Least Squares (PLS) Approach (2009)Trustworthiness in electronic commerce: the role of privacy, security, and site attributes (2002)Development and validation of an instrument to measure user perceived service quality of information presenting Web portals (2004)Perceived e‐service quality (PeSQ) (2007)Perceived quality, emotions, and behavioral intentions: Application of an extended Mehrabian–Russell model to restaurants (2008)Online Customer Experience in e-Retailing: An empirical model of Antecedents and Outcomes (2012)
this work references cited by second hop

References

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  • 2002Technology and the Customer Interface: What Consumers Want in the Physical and Virtual Store942 cited
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Cited by

  • 2011Servicescape cues and customer behavior: a systematic literature review and research agenda286 cited
  • 2019Virtual reality, real reactions?: Comparing consumers' perceptions and shopping orientation across physical and virtual-reality retail stores270 cited
  • 2007Retailing research: Past, present, and future

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264 cited
  • 2019Shopping in Virtual Reality Stores: The Influence of Immersion on System Adoption255 cited
  • 2011Online consumer behavior: Comparing Canadian and Chinese website visitors238 cited
  • 2012Modeling innovative points of sales through virtual and immersive technologies237 cited
  • 2011The Value of It-Enabled Retailer Learning: Personalized Product Recommendations and Customer Store Loyalty in Electronic Markets1232 cited
  • 2013How can online store layout design and atmosphere influence consumer shopping intention on a website?206 cited
  • 2008Path Data in Marketing: An Integrative Framework and Prospectus for Model Building195 cited
  • 2011Usability Design and Psychological Ownership of a Virtual World193 cited
  • 2010Internet retailing: the past, the present and the future191 cited
  • 2019The examination of virtual reality at the intersection of consumer experience, shopping journey and physical retailing186 cited
  • 2005Effects of interactivity and product information on consumer satisfaction in an online retail setting178 cited
  • 2009Store atmosphere in web retailing177 cited
  • 2013Metaverse-retail service quality: A future framework for retail service quality in the 3D internet174 cited
  • 2016Mobile Targeting Using Customer Trajectory Patterns157 cited