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Agile authorship: Evolving models of innovation for information-intensive offerings
16 references·0 citing·44 second hop
Agile authorship: Evolving models of innovation for information-intensive offerings (2018)Agile authorship: Evolving models of inno…Notes on metamodernism (2010)Notes on metamodernismPerspective: The Stage‐Gate® Idea‐to‐Launch Process—Update, What's New, and NexGen Systems* (2008)Perspective: The Stage‐Gate® …Evolving to a New Dominant Logic for Marketing (2003)Evolving to a New Dominant Lo…Providing Clarity and A Common Language to the “Fuzzy Front End” (2001)Providing Clarity and A Commo…After Postmodernism: An Introduction to Critical Realism (2001)After Postmodernism: An Intro…The experience economy: work is theatre & every business a stage (1999)The experience economy: work …End of Millennium: The Information Age: Economy, Society and Culture (1997)End of Millennium: The Inform…Lean production in a changing competitive world: a Japanese perspective (1996)Lean production in a changing…The Evolutionary Emergence of Modern Human Behaviour: Language and its Archaeology (1991)The Evolutionary Emergence of…Marketing in an Information-Intensive Environment: Strategic Implications of Knowledge as an Asset (1991)Marketing in an Information-I…Stage-gate systems: A new tool for managing new products (1990)Stage-gate systems: A new too…Product and Price Competition in a Duopoly (1988)Product and Price Competition…The printing press as an agent of change (1980)The printing press as an agen…The Printing Press as an Agent of Change (1980)The Printing Press as an Agen…The Dimensions of Industrial New Product Success and Failure (1979)The Dimensions of Industrial …Breaking Free from Product Marketing (1977)Breaking Free from Product Ma…Markets and Hierarchies: Analysis and Antitrust Implications. (1976)Competitive Strategy: Techniques for Analyzing Industries and Competitors (1980)Competitive Advantage: Creating and Sustaining Superior Performance (1985)Customer Satisfaction, Market Share, and Profitability: Findings From Sweden (1994)Market Orientation and the Learning Organization (1995)Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations (1996)Why new industrial products fail (1975)An Investigation into the New Product Process: Steps, Deficiencies, and Impact (1986)Winning at New Products (1990)PDMA Research on New Product Development Practices: Updating Trends and Benchmarking Best Practices (1997)A Design Science Research Methodology for Information Systems Research (2007)Developing a framework for responsible innovation (2013)SAPPHO updated - project SAPPHO phase II (1974)Identifying industrial new product success: Project NewProd (1979)SAPPHO updated — project SAPPHO phase II (1993)PRODUCT DEVELOPMENT: PAST RESEARCH, PRESENT FINDINGS, AND FUTURE DIRECTIONS (1995)Clarifying the Entrepreneurial Orientation Construct and Linking It To Performance (1996)A critical look at technological innovation typology and innovativeness terminology: a literature review (2002)An Economic Theory of Democracy. (1958)The Economics of Product Variety: A Survey (1990)The Effect of Competition on Recovery Strategies (2006)Green product design in supply chains under competition (2016)An Evolutionary Theory of Economic Change. (1983)SERVQUAL: A multiple-Item Scale for measuring consumer perceptions of service quality (1988)The Theory of the Growth of the Firm (1995)Service-dominant logic: continuing the evolution (2007)Institutions and axioms: an extension and update of service-dominant logic (2015)Understanding Customer Experience Throughout the Customer Journey (2016)Winning at new products : accelerating the process from idea to launch (2001)Open Innovation: The New Imperative for Creating and Profiting from Technology (2003)Open Innovation: The New Imperative For Creating and Profiting From Technology (2004)Leveraging External Sources of Innovation: A Review of Research on Open Innovation (2013)Explicating Open Innovation:Clarifying an Emerging Paradigm for Understanding Innovation (2014)Agile Business Model Innovation in Digital Entrepreneurship: Lean Startup Approaches (2018)Notes on the theory of the actor-network: Ordering, strategy, and heterogeneity (1992)Social Implications of the Internet (2001)Comparing Media Systems (2004)Co-creation experiences: The next practice in value creation (2004)Brand Experience: What Is It? How Is It Measured? Does It Affect Loyalty? (2009)A Conceptual Model of Service Quality and Its Implications for Future Research (1985)Servicescapes: The Impact of Physical Surroundings on Customers and Employees (1992)Conceiving and researching transnationalism (1999)Physical Place and Cyberplace: The Rise of Personalized Networking (2001)Social Cohesion, Social Capital and the Neighbourhood (2001)
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References

  • 2003Evolving to a New Dominant Logic for Marketing14,777 cited
  • 1999The experience economy: work is theatre & every business a stage2,681 cited
  • 1977Breaking Free from Product Marketing2,056 cited
  • 1990Stage-gate systems: A new tool for managing new products1,872 cited
  • 1980The Printing Press as an Agent of Change1,604 cited
  • 1997End of Millennium: The Information Age: Economy, Society and Culture1,450 cited
  • 2008Perspective: The Stage‐Gate® Idea‐to‐Launch Process—Update, What's New, and NexGen Systems*1,261 cited
  • 1979The Dimensions of Industrial New Product Success and Failure1,122 cited
  • 1991Marketing in an Information-Intensive Environment: Strategic Implications of Knowledge as an Asset990 cited
  • 1988Product and Price Competition in a Duopoly809 cited
  • 2001Providing Clarity and A Common Language to the “Fuzzy Front End”798 cited
  • 2010Notes on metamodernism608 cited
  • 1980The printing press as an agent of change360 cited
  • 2001After Postmodernism: An Introduction to Critical Realism327 cited
  • 1991The Evolutionary Emergence of Modern Human Behaviour: Language and its Archaeology230 cited

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1996
Lean production in a changing competitive world: a Japanese perspective
223 cited

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