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ART HISTORY IN THE 21ST CENTURY: THE INTEGRATION OF MUSEUM COLLECTIONS AND SOCIAL NETWORKING GAMES
7 references·2 citing·41 second hop
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this work references cited by second hop

References

  • 2012The Location of Culture17,820 cited
  • 2004What Video Games Have to Teach Us about Learning and Literacy6,673 cited
  • 2008Developing a Sociocritical Literacy in the Third Space1,692 cited
  • 2004Working toward third space in content area literacy: An examination of everyday funds of knowledge and Discourse1,319 cited
  • 2013Good Video Games + Good Learning: collected essays on video games, learning and literacy550 cited
  • 2010Lolita, Facebook, and the Third Space of Literacy Teacher Education62 cited
  • 2009THE IMPACT OF SOCIAL MEDIA ON MUSEUM PRACTICE16 cited

Cited by

  • 2013Art history concepts at play with ThIATRO47 cited
  • 2012A serious heritage game for art history: Design and evaluation of ThIATRO39 cited

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