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Providing Access to Engagement in Learning: The Potential of Universal Design for Learning in Museum Design
9 references·16 citing·39 second hop
Providing Access to Engagement in Learning: The Potential of Universal Design for Learning in Museum Design (2013)Providing Access to Engagement in Learnin…The museum experience revisited (2013)The museum experience revisit…Experiencing Exhibitions: A Review of Studies on Visitor Experiences in Museums (2012)Experiencing Exhibitions: A R…Surrounded by science : learning science in informal environments (2010)Surrounded by science : learn…A study of user experiences mediated by nomadic web content in a museum (2003)A study of user experiences m…Exploring Satisfying Experiences in Museums (1999)Exploring Satisfying Experien…Stress, appraisal, and coping (1985)Stress, appraisal, and copingSpace, Time, and Family Interaction: Visitor Behavior at the Science Museum of Minnesota (1978)Space, Time, and Family Inter…Mind in Society: The Development of Higher Psychological Processes (1978)Mind in Society: The Developm…The Social Construction of Reality: A Treatise in the Sociology of Knowledge. (1967)The Social Construction of Re…Advancing Accessible Interfaces: Evaluation of Design Patterns and Recommendations for Users with Intellectual Disabilities (2024)Advancing Accessible Interfac…Perspective Chapter: Museums and the Metaverse – Emerging Technologies to Promote Inclusivity and Engagement (2023)Perspective Chapter: Museums …Identifying Barriers to Accessibility for Museum Visitors Who Are Blind and Visually Impaired (2023)Identifying Barriers to Acces…Creating customer, museum and social value through digital technologies: Evidence from the MANN Assiri project (2023)Creating customer, museum and…Smart and Inclusive Museums for Visitors with Autism: The App Case “A Dip in the Blue” (2022)Smart and Inclusive Museums f…Development of a Touchable Replica for Inclusive Experiences of Religious Artifacts (2022)Development of a Touchable Re…Barriers and Facilitators to Cultural Participation by People with Disabilities: A Narrative Literature Review (2022)Barriers and Facilitators to …Museum engagement visits with a universal game-based blended museum learning service for different age groups (2021)Museum engagement visits with…Expanding Accessibility: Sensory Sensitive Programming for Museums (2021)Expanding Accessibility: Sens…Improving accessibility to cultural heritage for people with intellectual disabilities (2020)Improving accessibility to cu…EDUCATION OF CHILDREN WITH DISABILITIES IN NONFORMAL LEARNING ENVIRONMENTS: A CROSS-DISCIPLINARY APPROACH OF STEAM EDUCATION IN A TECHNOLOGICAL MUSEUM IN GREECE (2020)EDUCATION OF CHILDREN WITH DI…The Role of Non-formal Learning Environments in Education and Socialization of Children with Visual Disability: The Case of Museums (2019)The Role of Non-formal Learni…Equity of Access to Cultural Heritage: Museum Experience as a Facilitator of Learning and Socialization in Children with Autism (2017)Equity of Access to Cultural …Design as Choreography: Information in Action (2015)Design as Choreography: Infor…Child‐centered Practice in Museums: Experiential Learning through Creative Play at the Ipswich Art Gallery (2015)Child‐centered Practice in Mu…Building Connections: Strategies to Address Rurality and Accessibility Challenges (2015)Building Connections: Strateg…Learning from Museums: Visitor Experiences and the Making of Meaning (2000)Learning Conversations in Museums (2003)Museums and Education (2007)Challenges and Opportunities: Creative Approaches to Museum and Gallery Learning during the Pandemic (2021)Children as experiencers: Increasing engagement, participation and inclusion for young children in the museum (2022)Young Children's Engagement with Objects in Science Museums: A Rapid Evidence Assessment of Research (2023)Exhibiting Cultures: The Poetics and Politics of Museum Display. 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(2003)Longitudinal analysis of the relations between opportunities to learn about science and the development of interests related to science (2012)Putting on a green carnival: Youth taking educated action on socioscientific issues (2013)Equity in informal science education: developing an access and equity framework for science museums and science centres (2014)The Organization of Informal Learning (2016)Customer experience in tourism: A review of definitions, components, and measurements (2020)
this work references cited by second hop

References

  • 1978Mind in Society: The Development of Higher Psychological Processes53,480 cited
  • 1985Stress, appraisal, and coping31,975 cited
  • 1967The Social Construction of Reality: A Treatise in the Sociology of Knowledge.16,459 cited
  • 1999Exploring Satisfying Experiences in Museums342 cited
  • 2010Surrounded by science : learning science in informal environments266 cited
  • 2013The museum experience revisited218 cited
  • 2003A study of user experiences mediated by nomadic web content in a museum200 cited
  • 2012Experiencing Exhibitions: A Review of Studies on Visitor Experiences in Museums161 cited
  • 1978Space, Time, and Family Interaction: Visitor Behavior at the Science Museum of Minnesota75 cited

Cited by

  • 2015Child‐centered Practice in Museums: Experiential Learning through Creative Play at the Ipswich Art Gallery55 cited
  • 2022Barriers and Facilitators to Cultural Participation by People with Disabilities: A Narrative Literature Review44 cited
  • 2020Improving accessibility to cultural heritage for people with intellectual disabilities40 cited
  • 2023Perspective Chapter: Museums and the Metaverse – Emerging Technologies to Promote Inclusivity and Engagement32 cited
  • 2017Equity of Access to Cultural Heritage: Museum Experience as a Facilitator of Learning and Socialization in Children with Autism

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22 cited
  • 2021Museum engagement visits with a universal game-based blended museum learning service for different age groups20 cited
  • 2021Expanding Accessibility: Sensory Sensitive Programming for Museums20 cited
  • 2015Design as Choreography: Information in Action18 cited
  • 2023Creating customer, museum and social value through digital technologies: Evidence from the MANN Assiri project18 cited
  • 2023Identifying Barriers to Accessibility for Museum Visitors Who Are Blind and Visually Impaired14 cited
  • 2020EDUCATION OF CHILDREN WITH DISABILITIES IN NONFORMAL LEARNING ENVIRONMENTS: A CROSS-DISCIPLINARY APPROACH OF STEAM EDUCATION IN A TECHNOLOGICAL MUSEUM IN GREECE11 cited
  • 2022Smart and Inclusive Museums for Visitors with Autism: The App Case “A Dip in the Blue”10 cited
  • 2015Building Connections: Strategies to Address Rurality and Accessibility Challenges10 cited
  • 2024Advancing Accessible Interfaces: Evaluation of Design Patterns and Recommendations for Users with Intellectual Disabilities10 cited
  • 2019The Role of Non-formal Learning Environments in Education and Socialization of Children with Visual Disability: The Case of Museums9 cited
  • 2022Development of a Touchable Replica for Inclusive Experiences of Religious Artifacts7 cited