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THE ETHICS AND IMPACT OF DIGITAL IMMORTALITY
16 references·5 citing·36 second hop
THE ETHICS AND IMPACT OF DIGITAL IMMORTALITY (2017)THE ETHICS AND IMPACT OF DIGITAL IMMORTAL…The Presentation of Self in Everyday Life (2023)The Presentation of Self in E…Toward a Theory of Gender (2013)Toward a Theory of GenderThe fragmented educator 2.0: Social networking sites, acceptable identity fragments, and the identity constellation (2013)The fragmented educator 2.0: …Consuming Higher Education : Why Learning Can’t be Bought (2013)Consuming Higher Education : …Performativity, Commodification and Commitment: An I-Spy Guide to the Neoliberal University (2012)Performativity, Commodificati…Introduction: Who Needs ‘Identity’? (2011)Introduction: Who Needs ‘Iden…Netnography: Doing Ethnographic Research Online (2010)Netnography: Doing Ethnograph…Netnography: Doing Ethnographic Research Online (2009)Netnography: Doing Ethnograph…Networked identities: understanding relationships between strong and weak ties in networked environments (2008)Networked identities: underst…What Video Games Have to Teach Us about Learning and Literacy (2004)What Video Games Have to Teac…Take Back Higher Education (2004)Take Back Higher EducationNatural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence (2004)Natural-Born Cyborgs: Minds, …What video games have to teach us about learning and literacy (2003)What video games have to teac…How We Became Posthuman: Virtual Bodies in Cybernetics, Literature and Informatics (2001)How We Became Posthuman: Virt…How we became posthuman: virtual bodies in cybernetics, literature, and informatics (1999)How we became posthuman: virt…The Second Self: Computers and the Human Spirit (1986)The Second Self: Computers an…Postdigital Embodiment (2023)Postdigital EmbodimentUsing deceased people’s personal data (2022)Using deceased people’s perso…What Are Postdigital Humans? (2021)What Are Postdigital Humans?Towards a postmortal society of virtualised ancestors? The Virtual Deceased Person and the preservation of the social bond (2021)Towards a postmortal society …An artificial intelligence data mining technology based evaluation model of education on political and ideological strategy of students (2020)An artificial intelligence da…Situated Cognition and the Culture of Learning (1989)Situated Learning: Legitimate Peripheral Participation. (1994)A pedagogy of Multiliteracies Designing Social Futures (1996)The Motivational Pull of Video Games: A Self-Determination Theory Approach (2006)Gamifying learning experiences: Practical implications and outcomes (2013)Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance (2014)The History of Sexuality (1976)Postmodernism, or, The cultural logic of late capitalism (1991)After Ant: Complexity, Naming and Topology (1999)Poststructural feminism in education: An overview (2000)One-Dimensional Man: Studies in the Ideology of Advanced Industrial Society (2021)Situated Learning (1991)A Pedagogy of Multiliteracies: Designing Social Futures (1996)Foundations of Game-Based Learning (2015)The Archaeology of Knowledge. (1974)Signification, representation, ideology: Althusser and the post‐structuralist debates (1985)New reflections on the revolution of our time (1992)Handbook of the Sociology of Religion (2003)On the Rapid Rise of Social Networking Sites: New Findings and Policy Implications (2009)Beyond ‘what works’: understanding teacher identity as a practical and political tool (2011)Brand communities embedded in social networks (2012)Consumer behavior in social commerce: A literature review (2016)Social Media and the Formation of Organizational Reputation (2017)Confronting the Challenges of Participatory Culture: Media Education for the 21st Century (2006)The knowledge pyramid: a critique of the DIKW hierarchy (2008)Notes on the theory of the actor-network: Ordering, strategy, and heterogeneity (1992)Machines and Mindlessness: Social Responses to Computers (2000)Dehumanization: An Integrative Review (2006)Netnography (2015)Skype as a Tool for Qualitative Research Interviews (2016)Millennial Capitalism: First Thoughts on a Second Coming (2000)Enacting the social (2004)Human-Machine Reconfigurations: Plans and Situated Actions (2006)Social Identity Theory and the Organization (1989)Emotional Intelligence (1990)Framing Processes and Social Movements: An Overview and Assessment (2000)
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References

  • 2023The Presentation of Self in Everyday Life17,564 cited
  • 2004What Video Games Have to Teach Us about Learning and Literacy6,673 cited
  • 2003What video games have to teach us about learning and literacy5,713 cited
  • 2013Toward a Theory of Gender2,602 cited
  • 2001How We Became Posthuman: Virtual Bodies in Cybernetics, Literature and Informatics2,141 cited
  • 2010Netnography: Doing Ethnographic Research Online1,983 cited
  • 2011Introduction: Who Needs ‘Identity’?1,929 cited
  • 1986The Second Self: Computers and the Human Spirit1,721 cited
  • 2009Netnography: Doing Ethnographic Research Online1,566 cited
  • 2004Natural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence1,032 cited
  • 1999How we became posthuman: virtual bodies in cybernetics, literature, and informatics930 cited
  • 2012Performativity, Commodification and Commitment: An I-Spy Guide to the Neoliberal University792 cited
  • 2004Take Back Higher Education266 cited
  • 2013Consuming Higher Education : Why Learning Can’t be Bought184 cited
  • 2008Networked identities: understanding relationships between strong and weak ties in networked environments146 cited

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  • 2013The fragmented educator 2.0: Social networking sites, acceptable identity fragments, and the identity constellation125 cited
  • Cited by

    • 2020An artificial intelligence data mining technology based evaluation model of education on political and ideological strategy of students67 cited
    • 2021Towards a postmortal society of virtualised ancestors? The Virtual Deceased Person and the preservation of the social bond32 cited
    • 2021What Are Postdigital Humans?20 cited
    • 2022Using deceased people’s personal data19 cited
    • 2023Postdigital Embodiment17 cited