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Simulation, Gaming and Language Learning
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  • 1995Computer-assisted foreign language learning: Effects of text, context, and gender on listening comprehension and motivation32 cited
  • 2010All work and no play makes for a dull museum visitor29 cited
  • 2002Simulation/Gaming in the EAP Writing Class: Benefits and Drawbacks

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29 cited
  • 2022INFLUENCE OF VIDEO GAMES ON THE ACQUISITION OF THE ENGLISH LANGUAGE25 cited
  • 2016Oral Competency of ESL/EFL Learners in Sri Lankan Rural School Context19 cited