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Adding self-explanation prompts to an educational computer game
16 references·6 citing·45 second hop
Adding self-explanation prompts to an educational computer game (2013)Adding self-explanation prompts to an edu…The Self-Explanation Principle in Multimedia Learning (2014)The Self-Explanation Principl…Improving Students’ Learning With Effective Learning Techniques (2013)Improving Students’ Learning …Adding It Up: Helping Children Learn Mathematics (2013)Adding It Up: Helping Childre…Our Princess Is in Another Castle (2012)Our Princess Is in Another Ca…Learning science through computer games and simulations (2012)Learning science through comp…A meta-analysis of the efficacy of teaching mathematics with concrete manipulatives. (2012)A meta-analysis of the effica…Science Learning and Instruction: Taking Advantage of Technology to Promote Knowledge Integration (2011)Science Learning and Instruct…Handbook of Research on Learning and Instruction (2011)Handbook of Research on Learn…Computer Games and Instruction. (2011)Computer Games and Instructio…Knowing and Teaching Elementary Mathematics (2010)Knowing and Teaching Elementa…Adding Instructional Features That Promote Learning in a Game-Like Environment (2010)Adding Instructional Features…Organizing Instruction and Study to Improve Student Learning (2007)Organizing Instruction and St…The Cambridge handbook of multimedia learning (2006)The Cambridge handbook of mul…Multimedia Learning (2002)Multimedia LearningEffect Size for ANOVA Designs (2000)Effect Size for ANOVA DesignsSummary and Discussion (1973)Summary and DiscussionAdaptive scaffolding and engagement in digital game-based learning (2023)Adaptive scaffolding and enga…Timing of learning supports in educational games can impact students’ outcomes (2022)Timing of learning supports i…Self-explanation and digital games: Adaptively increasing abstraction (2016)Self-explanation and digital …Computer game-based mathematics education: Embedded faded worked examples facilitate knowledge acquisition (2016)Computer game-based mathemati…Designing feedback in an immersive videogame: supporting student mathematical engagement (2015)Designing feedback in an imme…Designing guidance for interpreting dynamic visualizations: Generating versus reading explanations (2013)Designing guidance for interp…Motivational processes affecting learning. 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References

  • 2002Multimedia Learning7,764 cited
  • 2013Adding It Up: Helping Children Learn Mathematics4,090 cited
  • 2013Improving Students’ Learning With Effective Learning Techniques3,132 cited
  • 2006The Cambridge handbook of multimedia learning2,313 cited
  • 1973Summary and Discussion1,076 cited
  • 2011Handbook of Research on Learning and Instruction930 cited
  • 2012Our Princess Is in Another Castle737 cited
  • 2010Knowing and Teaching Elementary Mathematics645 cited
  • 2012A meta-analysis of the efficacy of teaching mathematics with concrete manipulatives.506 cited
  • 2011Computer Games and Instruction.491 cited
  • 2012Learning science through computer games and simulations401 cited
  • 2007Organizing Instruction and Study to Improve Student Learning307 cited
  • 2014The Self-Explanation Principle in Multimedia Learning306 cited
  • 2011Science Learning and Instruction: Taking Advantage of Technology to Promote Knowledge Integration263 cited
  • 2000Effect Size for ANOVA Designs240 cited
  • 2010Adding Instructional Features That Promote Learning in a Game-Like Environment

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233 cited

Cited by

  • 2013Designing guidance for interpreting dynamic visualizations: Generating versus reading explanations62 cited
  • 2015Designing feedback in an immersive videogame: supporting student mathematical engagement47 cited
  • 2016Computer game-based mathematics education: Embedded faded worked examples facilitate knowledge acquisition44 cited
  • 2023Adaptive scaffolding and engagement in digital game-based learning42 cited
  • 2022Timing of learning supports in educational games can impact students’ outcomes38 cited
  • 2016Self-explanation and digital games: Adaptively increasing abstraction37 cited